Forum Discussion

nitroglycol4104's avatar
4 years ago

What do you do with the household who has everything?

This is definitely a first world problem, but then all video game problems are first world problems. So...

You know the situation. You have a family with grandparents, parents, and kids, at or near your max of 8 sims. The older household members have already made their LTWs, and thanks to the Age Freeze potion and judicious use of life fruit (or the Young Again potion) won't grow old and die, ever. Their kids are on their way to the same thing, and the grandkids aren't far behind. Everyone's doing great, the household is rolling in simoleons, they're at or near the top of their careers, the works. But the grandkids will grow up soon too, and there's no room in the household for their kids. Once everyone's maxed everything out, what more is there to do? And yet you've grown attached to these sims, so you don't want to give up on them. I know I've got a few saves kicking around like that. So, what to do with them? I guess you could install a mod to increase household size, but then the household becomes harder to manage. And you could break up the household, but that means letting go of some of the sims you've gotten attached to.
  • I know, I get attached to sims also. But The Sims doesn't have an end. What constitutes success is left to the player to decide. Maybe your definition of success is having sims cool enough to get attached to. Or you like grinding out skills and getting rich.

    Being a citizen of the first world, I've thought about this situation. I have two immortal sims I've recently joined together in one save. I'm attached to these sims and I want them to have children. Here's my plan for managing my sims. I think I will not be giving everyone immortality in this save. I've really been leaning into the supernatural style play in my games for awhile. One sim is a witch and the other is a mad scientist. Both are alchemists and have their own Blessed Sarcophagus. When I want to shift my focus to the next generation, I'll use elixirs to turn them into mummies and put them into their sarcophagus. Mummies will sleep indefinitely in them and if long enough, will be human when they step out. If I ever miss them, I'll just wake them up at night when the generational family is sleeping and go out on the town. Maybe a vacation. Then I'll put them to sleep again. I might get attached to other sims in the future but I'll probably just let them die anyway because between my two immortal sims, they have the skills to bring other sims back to life. If I miss that sim, I'll just let them live again. Hopefully this will cycle a lot of interesting sims, interactions, and situations into my current save. I'm amusing myself thinking about the story possibilities of a family whose ancestors have the peculiar habit of not always staying dead.


  • In one of my human saves, back when I played faster lives I made an independent living facility for my elderly sims. No one dies in my games! Well, if they do, they are revived. :grin: There were rooms big enough for couples and smaller rooms for singles. I based it on one of the local facilities that is really a nice place.

    Because I use Nraas mods, I could over-stuff the household and have more than 8 sims living there. I didn't play them as I continued playing the other families. I could watch from afar and the families could visit with each other. I think I ended up with 11 sims in that household before that puter died. That save should be in my external drive as I had some warning my puter was going and I was able to move everything over. I also moved some of the kids out as they became adults, but they lived nearby and I was able to watch and make sure they were doing ok. Nraas mods make so many things possible with this game. :smiley:

    It was difficult at first breaking up the families since I get attached. At least I could still see them and with rotational play (again Nraas mods) I could play them if I wanted.

    With my immortal families, I have connected worlds. (nraas, lol I promise I am not on their advertising payroll. They just make so much possible to really have a blast with Sims playing it like I want. I'm very controlling.) When I get a little bored with one family group, I can visit the other ones in another world. My sims have adventures and mysteries to solve and there is always something new to do. I've been playing that extended family since 2017. It is currently on hiatus though as I'm too caught up in my ghost story. The teen from the original family has only aged to YA and is a Mom to two children now.
  • I'd, personally, move generations out into their own homes. One of my favorite things about 3 is I very rarely feel like my connection to my favorites is dead because it very much feels like my own world, even when I am not controlling them directly. If you know they are not going to die without you, it is all the safer to make them the side characters in the descendants' stories. If you come up with an idea for them later, you can always come back or involve them in other things.

    So I always end up eventually splitting up these households at some point or the other.
  • NikkeiSimmer's avatar
    NikkeiSimmer
    Rising Adventurer
    I'm never going to stop being "attached" to these two. :mrgreen: I'm sorry, they're too much a part of me.
    https://1.bp.blogspot.com/--bYjoSv600M/YEwCbV7ACeI/AAAAAAAAny8/iuhj6aET-xg-deamuLEqL2kkGZrGwzswwCLcBGAsYHQ/s0/Screenshot-51.jpg
    That's why I think my legacy...goes kaput after two generations after the founder generation. I'd keep them all alive if possible...and if I can't find anything that is EA content to get them, I'll get them cc-stuff (even if it's just objects).

    Yeah, I know, I have a problem. River & Haruo - Who the .... is Parker Langerak anyways? :mrgreen:
  • Breazona's avatar
    Breazona
    Seasoned Newcomer
    I play rotationally, so I'm on my fourth gen of my family and I play every single living family member. My sims refuse to die. Like my lifespan is 158 sim days and my second gen girlie & her wife are at 190 days and I've only had one death from old age... If I want to keep playing with everyone without moving a sim out and they have money I just buy a second property. Sometimes I use master controller to give my sims a new LTW if I feel like they want more from life. As much as I want my simmies to stay around I don't really go out of my way to keep them alive. A gardener might have a death flower or maybe they'll get some free days from the sauna or soy milk or something, but its usually of their own volition. Yet they just refuse to die.. I don't mind the large household size being chaotic since I'm usually putting most of my attention on the newest generation anyway and sims get into trouble when you aren't watching them, which can make for some interesting scenarios
  • Wait, first world problems include not growing old and never dying?! ? no wonder!!

    On to the topic, I don't know honestly, I've always avoided playing with stuff that would made my sims immortal with the exceptions being vampires, I use stuff like ambrosia on sims that became part of my household at an advanced age, life fruits or the sauna to give them a couple of extra days but that's it. It doesn't matter if I get attached to my sims, they must die and leave a hole in my chest that their offspring ought to fill lol.
    BUT! I'm currently dealing with this problem... kinda haha I have a family that has everything and often than not I wonder why on earth I keep letting them get jobs ? then I remember they have life time wishes that involve careers so... ?‍♀️, but my problem lies with the household space, even though I use Nrass Master Controller to have more than eight sims, I never go past something like twelve, as part of the household I have an immortal vampire I can't let go of, his fairy girlfriend, and their son, another vampire which I already know I'll be making immortal too, so in some sims weeks I'll have three spots taken with only one of them being temporally. As for the rest of the household, I have another vampire that won't be immortal, which means yet another spot taken for some time, there's his wife who is already an elder, then their children: one adult (the heiress) two sets of twins that currently are teens and the heiress' boyfriend.
    I'm kinda stuck between waiting for the elder to die, moving the vampire-fairy family out (just to move them back in when there's more space lol), moving the vampire-elder out or just waiting 'till the teens all age up to kick them out :confounded:
    So far I've been waiting on the teens but it's going so slow I have even considered starting over by moving out with the heiress and her boyfriend so I can play with just them :lol:

    I guess what you could do is take a break from those sims you've grown attached to by moving them out... after all even if you don't like it in the end, you can always go back to an earlier save or like I mentioned, move them back to the main house at some point ?