Forum Discussion

blackvelet's avatar
11 years ago

Game stuck on 'Loading...' screen in Edit Town.

Recently I've had issues when editing some lots (commercial and residential). I go into Edit Town, then on to the lot, do my building and everything works fine until I go back into Edit Town mode to save/play, at which point my game gets stuck on the 'Loading...' screen! Endlessly loading! I let it go on for over an hour before Task Managering out so it's clearly some sort of crash. I've tried several didfferent times, with different lots, different types of lots, empty lots, part fininshed lots, perfect lots that I haven't actually editied. There's just no pattern to which ones cause the issue but once it happens, it always happens to that lot; when I go back into Edit Town, to save/play same exact thing happens... Endless loading. No crash report, no error, just an infinite loading screen. My game version is up-to-date so I have no idea what the issue could possibly be. Does anyone know of any fixes or have any suggestions to how I could fix this?

4 Replies

  • Anonymous's avatar
    Anonymous
    9 years ago
    I'm on my second day now with this issue is it ever going to get solved
  • crinrict's avatar
    crinrict
    Hero+
    9 years ago

    Are you using any mods in your game ?

    Can you start a new game for testing purposes to see if you have the same issue ?

  • I am having a similar issue. Except for me, it’s that I’ll go to place a house or save a copy of a house that I’ve built, and it’ll stick me in a never ending “processing” screen. 

  • puzzlezaddict's avatar
    puzzlezaddict
    Hero+
    7 years ago

    @brandylynn042878  I'm not sure how you're approaching this process, but the fact is that Edit Town (and build/buy, and CAS) demand more resources than regular gameplay.  Whether you're getting close to the game's ~3.7 GB RAM limit or just putting extra stress on an already delicate game engine, it's not surprising that you'd have issues placing or saving lots.  There are ways to manage the issue, though:

    • Keep Edit Town sessions short in longer-running saves or overly complicated worlds
    • Build in a new save, which will take fewer resources to load and maintain, and then save your work to the library
    • Build in stages, saving periodically, so that you can quit to desktop and reload as necessary
    • Keep lots relatively simple—don't overload them with a thousand objects that will be hard for the game to render all at once
    • In an existing save, quit to desktop and reload immediately before going into Edit Town.  The game's RAM use will be lowest right after the save loads

    If you're having an issue with a particular lot, especially one that you downloaded from the exchange, you may have also downloaded some bad custom content.  Or you could be using some cc in your build that's giving your game fits.  Either way, try scrolling through your launcher looking for items that don't belong.  (If the launcher crashes while you're scrolling, that's also a sign that you have bad cc.)

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