sims 3 crashes when i go to map
I have been playing the new sims 3 64 bit on my mac and today I was playing and it was fine up until I went to edit town and it crashes. I tried to play again but I left the edit town alone because I didn't want it to crash again but I can't even use map view because that also crashes. I downloaded some new cc today and I took that out so see if that was the problem as the other days I had no problem and it didn't work. I tried with a completely new sims game because I took out the sims 3 folder and it didn't crash. I then checked another save and it didn't crash. Does anybody know what I could do to fix this problem without abandoning my save?
@kawaiisizzie I can't find anything wrong with your save, at least nothing that would suggest it's corrupt or prone to crashing on its own. What I did notice though is that it's raining when I load the save, and there are puddles all over the ground in Map View, and a rainbow shows up soon afterwards. All of this looks very nice but also very hard to render, especially for an integrated graphics chip.
In the interim while I was not finding time to run your save, someone else with similar hardware, actually I think maybe exactly the same hardware as you have, reported crashing while going into Map View as well. That person also shared a save, and someone else tested it and had no issues running it at all. So I think this might be about your processor and graphics chip rather than anything to do with your save.
Sims 3 has always been harder to run than it should be, especially on lower settings, and maybe this is an unfortunate manifestation of those unreasonable demands. I don't really know what to tell you, except maybe you might need to disable rain and snow, or not use Map View during inclement weather. I know it's really hard to play that way, although zooming out in normal view and edge scrolling or right-clicking to center might help. Or you could try turning down some of the graphics settings, perhaps visual effects or advanced rendering, and see whether you get the same crashes.
To be honest, I doubt this will be addressed by EA, since it's probably not a simple glitch that can be fixed; I'd guess it would take a significant rewriting of the game, which is likely not on the table. So whatever approach you take, it's going to need to be about managing the demands of the game as much as possible.