DivinylsFan
1 month agoSeasoned Ace
Town Reset?
What happens when you reset the whole town, and is it for last resort emergency only? Talking about via Master Controller obviously.
DivinylsFan During a town reset, every sim and lot and object is MC-reset, the same way each one would be if you ran the MC reset commands individually. Sims are sent to a safe place (home or off the map); objects in use, or stuck seemingly in use, are restored to default, although this doesn't always fix objects stuck in other ways; doors and staircases with existing issues may or may not be fixed; lots have all their objects reset, including any sims or animals that were present.
Additionally, it often happens that objects in sims' inventories are moved to the household inventory, which can be neutral or occasionally very problematic, as with career objects like the pager for cops and doctors. But you can usually fix this by fiddling with DebugEnabler or just flushing the object and hoping the game provides a new one, which it typically will.
If you want your own sims not to be reset, you can exclude the active lot from town resets, under MC Settings. Just make sure your sims are actually home.
A town reset is definitely not a last resort; in fact, many of us run one periodically just to catch any lingering issues that haven't made themselves known yet. When I'm playing rotationally, I run one each time I switch households, typically every three sim-weeks, although that's a little more often than is necessary. But there's no real harm in running them as often as you want, other than perhaps a bit of inconvenience.
I have discovered that the reset removes the memory for 'paint from memory'. So I went back to the earlier save again and got my sim to paint the 'paint from memory' first, during which she gained level 10 painting, so then I got her to start a second one, hoping it will be a masterpiece and worth more, and got her to stop midway and participate in the reset. The started memory-painting has remained and she is able to click on it and choose 'continue'. Haven't gone through it yet though. But at least I'll have the first one she did, of her son and Emma's wedding. The new couple had just tried for a baby with successful tinklebells before the reset, and I'm hoping that will remain, as a fully progressed pregnancy did in my first reset attempt. The teen who was enrolled in boarding school, in my first reset attempt, reverted back to being in regular school and the father had to enroll her in boarding school again. So this time I've waited until the reset and will enroll her now. The save I've gone back to this time was before she was enrolled in the first place. Nothing major had happened in that time before, except the baby being born, so its no big deal, because the baby had not grown up yet in the later save and its been months since I played it and didn't get particularly attached to it.
I'll give it a different name and preserve the later save on something and never play it. Like an immortal fantasy-pixel ...
Good to know that Sunset is solid and stable as you say. Pity about the missing accommodations. I'm guessing that would be dive spots? I would have thought though that all expansions have Sunset Valley in mind with getting added to.