Forum Discussion
7 years ago
I've found adding some of the more negative lot traits help to spice things up, but I've noticed things really are kind of random. My first legacy family (I played them for over 20 generations) hardly saw an alien abduction or a random death other than old age. I started a new legacy family a while back, and a new save, and there have been so many random deaths, abductions, and an overall general increase in mayhem that I've been wondering if my old save was bugged.
Sims actually fail marriage Proposals (without having the noncommittal trait), electrocution is definitely on the rise in this save, I have NEVER had a sim laugh themselves to death until now, and I've lost a few to lightning strikes and cold. Needless to say, I will be sticking with this save because I find these experiences kind of thrilling. The danger of knowing my environment just might kill my sim, so I have to stay on my toes. But it does make me wonder if there was something amiss in my old save.
I'd be curious to know if new saves have a different "danger potential" for lack of a better word, than the older saves. It shouldn't, because anything that was adjusted with a patch should adjust in my old save too... (that is how it works, right?), but my experiences between the two saves seems to suggest otherwise.
Anyway, I'm all down for more mayhem, OP, so I'm with ya!
Sims actually fail marriage Proposals (without having the noncommittal trait), electrocution is definitely on the rise in this save, I have NEVER had a sim laugh themselves to death until now, and I've lost a few to lightning strikes and cold. Needless to say, I will be sticking with this save because I find these experiences kind of thrilling. The danger of knowing my environment just might kill my sim, so I have to stay on my toes. But it does make me wonder if there was something amiss in my old save.
I'd be curious to know if new saves have a different "danger potential" for lack of a better word, than the older saves. It shouldn't, because anything that was adjusted with a patch should adjust in my old save too... (that is how it works, right?), but my experiences between the two saves seems to suggest otherwise.
Anyway, I'm all down for more mayhem, OP, so I'm with ya!
About The Sims 4 Creative Corner
Share screenshots, stories, builds, custom creations, mods, challenges, and funny moments in our Sims 4 Creative Corner.
9,116 PostsLatest Activity: 3 months agoRelated Posts
Recent Discussions
- 4 hours ago
- 8 hours ago
- 10 hours ago