Better career gameplay
I think the base game careers have much more to offer and that right now we have enough to make them more useful, active and immersive with their gameplay. So my ideas are:
- Give us a diarist and nanny semiactive careers;
- Turn existing (BG and DLC) careers and part-time jobs into semiactive with workplaces;
- Bring lifeguard, fisherman, simfluencer, video game streamer and handyperson part-time jobs to base game and turn them to semiactive;
- Move part time jobs (barista, retail and fast food employees) to DLCS (Get Together, Get to Work and Dine Out) and turn them into semiactive;
For the semiactive versions of the jobs and careers i imagined:
ASTRONAUT (Base Game)
With Get to Work allow sims to actively work at the Labs, making rocket ships, talking to scientists, analysing alien biodiversity, and at Sixam meeting aliens, knowing about their culture, collecting samples, etc.
BABY SITTER (Base game)
Allow sims to actively work at residential lots.
BARISTA (Base game)
With Get Together allow sims to actively work at cafes.
BOTANIST (Seasons)
With Seasons allow Botanists to actively work at the (Get to Work) Labs, the same way scientists do but only with plants.
BUSINESS (Base game)
Allow sims to actively work at Bars, Lounges, Museums, Gyms, with base game, and Retail stores, Restaurants, Spas, Nightclubs, Cafes, Small Businesses, etc . with DLCs like Get to Work, Dine Out, Spa Day, Get Together, Business & Hobbies, etc.
CRIMINAL (Base game)
Allow sims to actively work robbing things at residential lots, Museums and Pyramids
CULINARY (Base game)
Allow sims to actively work at bars, lounges and social events. With DLCs like Get Together and City Living allow sims to be contracted to work at food stalls and nightclubs.
(NEW) DIARIST (Base game)
Allow sims to actively work at residential lots and other venues.
ENTERTAINER (Base game)
Allow sims to actively work at social events, Bars, Lounges, Museums, with base game, and Nightclubs, etc.
FAST FOOD EMPLOYEE (Base game)
Allow sims to actively work at Restaurants with Dine Out
FISHERMAN (Island Living)
Allow sims to actively work at any fishing point.
HANDYPERSON (For Rent)
Allow sims to actively work at residential lots and venues with broken items.
(NEW) LIBRARIAN (Base game)
Allow sims to actively work at Libraries.
LIFEGUARD (Island Living)
Allow sims to actively work at Pools and Beaches.
MANUAL LABORER (Base game)
Allow sims to actively work at resirential lots.
PAINTER (Base game)
Allow sims to actively work at Museums and Art Centers.
RETAIL EMPLOYEE (Base game)
Allow sims to actively work at Retail lots and Small Businesses with Get Together and Business & Hobbies.
SECRET AGENT (Base game)
With Get to Work allow sims to do some quests at the Police Department.
SCIENTIST (Get to Work)
Allow sims to actively work at the Hospitals, making analysis, and Strangerville's Lab (to solve the problems?).
SIMFLUENCER (High School Years)
Allow sims to actively work at any lot with computer or at the cellphone.
STYLE INFLUENCER (Base game)
Allow sims to actively work at Reatil stores, Plumbob Pictures, Thirftea, Small Business or with Fashion Photographers.
VIDEO GAME STREAMER (High School Years)
Allow sims to actively work at home.
WRITER/FREELANCE WRITER (Base game)
With Get Famous allow sims to actively work at Plumbob Pictures as the scriptwriter, deliverying the scripts, explaining, rewriting, etc.
For the careers that have more than one option i imagine them working as different gigs options where sims could choose where to work.