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pandacookiesims's avatar
pandacookiesims
Seasoned Veteran
3 months ago

better world terrain diversity

I would like to see more diversity in the terrain of the residential and destination worlds.

Terrain elements can provide more gameplay features and interactions. The island living expansion added waterfront properties with swimmable oceans, beaches with beach combing, interactive caves and waterfalls, and rabbithole diving activities. This is an excellent example of terrain diversity. I would like to see EA continue and add additional terrain elements. Here are some suggestions.

  1. Lakefront properties. They would function similarly to sulani style waterfront properties. Players would still be able to swim and fish at lakes. The main differences would include: a new water sport, rowing. Sims can practice rowing on their own or join a crew team and enter competitions. Lakes will feature rocky shores where sims can collect rocks. Couples can enjoy paddle boat rides on the lake. Sims will be able to paddle, fish, and picnic from paddle boats. They will also allow map travel like other forms of transportation.
  2. Additional waterfront property features. Beach combing and scuba diving are nice activities. However, island living is focus on environmental conservation like eco lifestyle. I would like to see the following features added: the ability to collect sea glass and driftwood from beaches. The driftwood would be utilized for new woodworking recipes to allow sims to create their own castaway style furniture. The sea glass would be used to craft sea glass art pieces including functional wind chimes (backyard stuff). I would also like to see a sea cave that acts as a hidden portal to a hidden sea cove lot.
  3. Quicksand and sand dunes. If another desert terrain world is introduced, I would like to see these features included. Sims will encounter quicksand while walking around and can be caught in the quicksand. They will need another sim to help them escape or use adventure gear. Sand dunes will appear whenever a sandstorm occurs. They will function similarly to leaf piles. 
  4. Wetlands with swamps and aquatic vegetation. If a wetland/marsh terrain world is ever introduced, I would like to see swamps and aquatic harvestables. Swamps will be smelly pits that sims can encounter while walking around. Sims can try to "swim" in them but are more likely to get stuck as swamps have a high viscosity compared to regular water bodies. In order to get out, sims can try to grab onto nearby vines or get help from another sim. Sims will also be able to find ponds with harvestable aquatic crops such as water lily, water hyacinth, and water cress. 
  5. Forest thickets, functional trees, wild boars, and foraging. If another forest themed world like granite falls is ever introduced, I would like to see the following features. Briar bushes that function like toilet bushes, however, since they contain briars, sims may get injured. Functional trees that can be harvested for wood or used to set up a hammock (lounge chairs). Wood can be used for woodworking, fireplaces, campfires, and wood burning stoves. New wild boar wildlife that can be befriended and will help sims forage for wild truffles. Sims will now be able to obtain harvestables by foraging decor outdoor plants. Many decor plants will spawn insects but currently contain no harvestables.

6 Replies

  • I'd love to see the water tool get an upgrade so my Sims can do more with their ponds. It takes a lot of patience and a lot of MOO and debug at the moment to make a more realistic lake house and it's still not as functional as I'd like it to be. They can play in the water but it's not quite enough. There may be mods but console players can't use those.

    I just made a lake with a boathouse on a 64x64 lot in Windenburg. But my Sims can't use the boat it's just decorative because I really wanted to build a little boathouse. There were more water plants in debug too to make it look more realistic. We could use more in build mode. I initially tried to place an Outrigger Canoe and Jet Ski from Island Living on the lake but they don't go on a pond, so I used a debug boat and MOO. I've made loads of houseboats and lake houses but it needs plenty of space to do it. I'd love more inland water lots, not just ocean lots and canal lots would be great as I love canal boats.

    It's possible to place a pool in a pond and get the Sim to access it via a walkway, but it requires a lot of pond foliage to hide the pool edges. 

    I love the idea of a sea cave that we can travel to, like the Forgotten Grotto. The caves in Island Living and For Rent are interesting to explore but I'd like to see inside!

  • pandacookiesims's avatar
    pandacookiesims
    Seasoned Veteran
    2 months ago

    I agree. I don't think ponds are recognized as actual water bodies by the game. They function more like a water feature. Many worlds now have areas where you can access a water body for swimming and using water vehicles. However, you can't create a natural water body using the terrain features in build mode. It would also be nice if terrain features were updated to allow sims to create rocky terrain elements such as cliffs and moving water elements such as waterfalls.

  • simsplayer818's avatar
    simsplayer818
    Hero
    2 months ago

    pandacookiesims​ have you tried using the move objects cheat to make little waterfalls? If not, you can use the Fountain Decorations Spraying Water Emitters and any garden rocks. With a bit of manoeuvring you can lift the rocks up, enlarge and stack them and hide the water emitters inside them. It's a bit easier with the Grotto Cascades from the Riviera Retreat kit but can be done just with the Base Game and it creates a pretty waterfall effect for gardens and ponds. There are some different rocks in debug too that I've just used on my lake with a boathouse and blended with the Grotto Cascades.

  • bond_with_bees's avatar
    bond_with_bees
    Seasoned Adventurer
    2 months ago

    I just want lots that are on a hill! Where the adjacent terrain has some slope to it. Currently if you want a 'hill' lot, you need like 64x64 and a hill in the middle or a steep awkward cliff on the edge. Also helpful would be some sort of object that you can place to make the artificial-looking vertical slope into a cliff; a lot of builders use the large rocks scaled up with moveobjects or TOOL mod but it's awkward and annoying. 

  • pandacookiesims's avatar
    pandacookiesims
    Seasoned Veteran
    2 months ago

    Yes, it's hard to make it look natural looking. In the new fairies' trailer, they showed a hobbit style house which looks it's built under a hill. Trying to create the effect in game and have it look natural is difficult. 

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