pandacookiesims
3 months agoSeasoned Veteran
better world terrain diversity
I would like to see more diversity in the terrain of the residential and destination worlds.
Terrain elements can provide more gameplay features and interactions. The island living expansion added waterfront properties with swimmable oceans, beaches with beach combing, interactive caves and waterfalls, and rabbithole diving activities. This is an excellent example of terrain diversity. I would like to see EA continue and add additional terrain elements. Here are some suggestions.
- Lakefront properties. They would function similarly to sulani style waterfront properties. Players would still be able to swim and fish at lakes. The main differences would include: a new water sport, rowing. Sims can practice rowing on their own or join a crew team and enter competitions. Lakes will feature rocky shores where sims can collect rocks. Couples can enjoy paddle boat rides on the lake. Sims will be able to paddle, fish, and picnic from paddle boats. They will also allow map travel like other forms of transportation.
- Additional waterfront property features. Beach combing and scuba diving are nice activities. However, island living is focus on environmental conservation like eco lifestyle. I would like to see the following features added: the ability to collect sea glass and driftwood from beaches. The driftwood would be utilized for new woodworking recipes to allow sims to create their own castaway style furniture. The sea glass would be used to craft sea glass art pieces including functional wind chimes (backyard stuff). I would also like to see a sea cave that acts as a hidden portal to a hidden sea cove lot.
- Quicksand and sand dunes. If another desert terrain world is introduced, I would like to see these features included. Sims will encounter quicksand while walking around and can be caught in the quicksand. They will need another sim to help them escape or use adventure gear. Sand dunes will appear whenever a sandstorm occurs. They will function similarly to leaf piles.
- Wetlands with swamps and aquatic vegetation. If a wetland/marsh terrain world is ever introduced, I would like to see swamps and aquatic harvestables. Swamps will be smelly pits that sims can encounter while walking around. Sims can try to "swim" in them but are more likely to get stuck as swamps have a high viscosity compared to regular water bodies. In order to get out, sims can try to grab onto nearby vines or get help from another sim. Sims will also be able to find ponds with harvestable aquatic crops such as water lily, water hyacinth, and water cress.
- Forest thickets, functional trees, wild boars, and foraging. If another forest themed world like granite falls is ever introduced, I would like to see the following features. Briar bushes that function like toilet bushes, however, since they contain briars, sims may get injured. Functional trees that can be harvested for wood or used to set up a hammock (lounge chairs). Wood can be used for woodworking, fireplaces, campfires, and wood burning stoves. New wild boar wildlife that can be befriended and will help sims forage for wild truffles. Sims will now be able to obtain harvestables by foraging decor outdoor plants. Many decor plants will spawn insects but currently contain no harvestables.