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Janaque's avatar
Janaque
Seasoned Veteran
22 days ago

Save File Bug Work Around

When I start a new game, I want to be able to select which worlds will be added or populated. If I can have a save file with five worlds only, then my game won't bloat and create Save file problems.

For example, if I'm making a northern England, spell-caster fantasy world, I won't want Oasis Springs, StrangerVille, Sulani, Chestnut Ridge, Tomarang, Ciudad Enamorada, San Myshuno, etc.

For a spell-caster fantasy world, I'm just going to want at most Newcrest, Magnolia Promenade, Windenburg, Forgotten Hollow, Brindleton Bay, Glimmerbrook, Henford-on-Bagley, Moonwood Mill, Ravenwood, Nordhaven, and Innisgreen. Worlds that fit the theme.

If I want to make a fantasy sea world then I'd only want Sulani, Tartosa, and maybe other worlds with the most water.

If I want a modern Japanese world, I'd want San Myshuno, Mt. Komorebi, and maybe a nearby Tomarang.

If I wanted a USA western world, I'd just want Chestnut Ridge, Del Sol Valley, and Oasis Springs.

I want to be able to grey out some worlds so that they won't be populated and won't add more data to the save file. And later on, if I want to turn a world on or off, I'd like to be able to add or remove a world.

1 Reply

  • Janaque's avatar
    Janaque
    Seasoned Veteran
    22 days ago

    I want to keep the CAS and furnishings, and expansion pack play without having to add the worlds.

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