Forum Discussion
Idea: A preschool expansion pack
Base Game Update: Once your toddler has potty skill level 2 and thinking skill level 3 you can use a computer or phone to enroll them in preschool but you don’t have to
Details of Expansion Pack:
<The School Day - You get to follow your toddler to preschool! Preschool helps toddlers gain skills, and if the Parenthood Pack is installed - character values too! There would be a circle time where the toddlers and the teacher dance to kid music and gain movement skill. There would be snack time. There would be story time where a teacher reads to the toddlers and the toddlers gain imagination skill. There would be new toddler friendly puzzles, like of the alphabet, numbers, or animals, and doing puzzles gains thinking skill. There would be a giant stuffed bear in the preschool and toddlers could go to it and use a new interaction - ‘practice words’ which would gain communication skills. (Yes, I know toddlers can babble to the stuffed animals and gain communication skills, but this is different.)
<Playable Teacher Career - You can be a preschool teacher. The teacher’s would have an interaction setting similar to the parenting; like how you click on parenting and more choices popup, like encourage doing homework. The teachers would have a teacher interaction that allows them to encourage the toddler for participating and/or send toddler to time out.
<Build/Buy Stuff - Some new rugs, toys, colorful carpets and wallpaper, etc. New playground equipment like maybe swings that work with both toddlers, and infants that have reached the sitting up milestone if Growing Together is installed. Like real life playgrounds maybe add two slides that are right next to each other so the toddlers could either ‘slide down with’ and pick a friend, or ‘race to the bottom with’ and pick another toddler. A sandbox. You know those playground toys that are usually shaped like an animal or a car and sit on a spring and rock back and forth - add some of those too. With those toys I think the teacher/adult sim would have to set the toddler on the toy.
>Playground Moodlet - Toddlers can gain all kinds of moodlets from the playground equipment, and they can gain movement and imagination skills. I definitely think sometimes a moodlet for uncomfortable should appear and the toddler is uncomfortable because they got a scraped knee or scraped elbow while playing.
Also for snack time, either add small tables and chairs that toddlers can easily eat at, or add booster seats adults can set toddlers on so they can eat at table. If small tables and chairs are added then allow toddlers to help teacher set table and if Parenthood installed they can gain manners. (In real life, most toddlers I’ve met go through a phase of wanting to be helpful, so they do help with stuff like this.)
Have a white board that can be placed in classroom. Depending on packs you have installed, certain information can be taught to toddlers, adding to their thinking skill. For example, if you have Seasons installed the teacher could click on white board and click ‘teach seasons’ and fun little season themed magnets and decorations would appear on the board as the teacher talks about seasons. If you have Parenthood installed the teacher could click on whiteboard and click ‘teach about emotions,’ which would add to emotional control. The teach about emotions interaction would make happy faces, sad faces, and angry face magnets appear on the board as the teacher talks. You could also use this board to teach to say ‘please and thank you’ or teach to say ‘sorry.’ With just Parenthood installed you could teach one toddler this at a time, but with the whiteboard you could teach multiple toddlers at a time! If no Seasons or Parenthood packs were installed, you can still teach things with the whiteboard. The white board could be used similar to the flashcards for toddlers, and teach objects, teach animals, teach basic needs, and teach numbers. The point of the whiteboard is to be able to teach a group of toddlers at once, and to add a more realistic look to the classroom.
New toys and dollhouses! Maybe a play kitchen where toddlers can click on and ‘play house’ or ‘play chef.’ A new box with dress up clothes and costumes sticking out that toddlers can interact with and ‘play dress up.’ When playing dress up you can pick a costume for your toddler to wear such as the Christmas Tree (from Seasons), or the Elf (from Seasons), plus new costumes this pack would add! Maybe add a play vet table similar to the play kitchen and toddlers can click on and ‘play veterinarian.’ Maybe add a play doctor table that toddlers can ‘play doctor’ with. Or maybe add a play workshop station that has hammers, wrenches, and other tool decorations, and toddlers could play with this too.
>Similar to how in Island Living toddlers can play in sand which generates a pail and shovel; the play kitchen would generate a small colorful bowl and spoon and the toddler would appear to be mixing something up. The play vet would generate a dog stuffed animal and the toddler appears to be taking care of it. The play doctor would generate a baby doll that the toddler interacts with. The play workshop could generate a block and a hammer and create an animation of the toddler using the hammer on the block.
Add new naptime mats that can easily be placed on the floor so toddlers can rest.
Parenthood Pack - If you download this new Preschool pack but don’t always choose to follow your toddler to preschool, and you have Parenthood installed, similar to the popups for child and teen sims that are referred to as teachable moments, pop ups for the toddlers could appear, such as: A scenario where you get a call that your toddler bit the teacher or a classmate. A scenario where you get a call that your toddler hit the teacher or a classmate. Calls where your toddler refuses to help clean up.
Growing Together - If you download this new Preschool pack but don’t always choose to follow your toddler to preschool, and you have Growing Together installed, your toddler can come home with drawings in their inventory, similar to how child sims do on their first day of school. The toddler drawings consist of scribbles and possibly poorly drawn shapes, or stick figures. Toddlers too could gain a ‘first day of school’ milestone.
Preschool Expansion Pack More Detail - Obviously you’d get a new world and the sim families living in this world would have toddlers. Maybe also with the pack a tricycle should be included and toddlers with high movement skill can ride the tricycle around. (Or if you don’t want toddlers riding tricycles around because they might leave the lot boundaries and it wouldn’t make sense for a toddler to go off on their own - you could add ‘tricycle strollers’ basically it’s a tricycle that also has the handles so an adult can push the toddler around like a stroller. This could work with Growing Together for a cute family gameplay: If your family has an infant the infant could be in the back carrier while the parent sim also pushes the tricycle stroller - that way the infant and toddler can join the adult sim for a walk around the neighborhood … well a walk/stroll.) Also I don’t think preschool should have a grade system. I think it should be more focused on the gaining skills while at the school aspect. (If possible I would also like the preschool to be build-able in other worlds too.) Maybe also add a new trait 'fascinated by young minds' basically it's the opposite of the 'hates children' trait. This new trait would be great if you were wanting to play the teacher, or if your sim is going to be having lots of children.
This is simply a very detailed idea I had. But it is just an idea.
I really like this idea. While we're at it - how about a similar situation for children? I've always wondered why we can follow teens to high school but not children to grammar school. Seems like a missed opportunity or maybe something they had planned but never actually did. Child sims could learn to navigate new friendships, deal with bullies, maybe even experience "puppy love" type crushes on fellow students. They could learn writing skill (children have to learn to write their names and such) painting skill (children do tons of drawing & crafts) and of course lots of social skill. Perhaps learning new school rules even gives them a touch of logic?
There could be class time, lunch time, and recess of course. Special events like cafeteria food-fights and mischievous dares to pull hair or clog toilets, write on walls, puta frog in someone's backpack/locker/cubby - childhood type mischief. Choosing which dares to take - how many - if any at all could all shape your sims personality. Sims could also have more positive opportunities like learning to share or helping a friend study or cheering up a friend who is sad. This would also be a good time to implement a new skill in the game - reading comprehension. Perhaps leveling up the skill increases the speed at which your sim can finish a book, how many books your sim can read before getting bored/tired, and eventually even increase skill gain from reading.
Sims could be given lots of new school-themed outfits, from uniforms to dirty clothes that are stained from art class or playground usage. Build mode could be filled with child-centric school decor. New children's books could be added that help children build skills. new homework projects could be added to those that already exist. There could be a cute interface with the pets pack where children come home from school and tell their pets all about what they've learned as though they are "teaching" them (which is something cute that kids do). This could be a time when children learn about nutrition and food balance. Candy could be introduced as a snack which maybe boosts energy for a time but decreases focus and eventually triggers a "sugar crash" moodlet where the sim becomes dazed (just like being burned out from work or electrically shocked). On the other hand, eating more fruits, yogurt, or granola as snacks instead of candy gives a boost to focus and fitness. Something like that. And with the Seasons pack installed your children (and teens) should get official Summer Vacations. Perhaps during the summer season no school is scheduled - but any homework, projects, or reading your child (or teen) chooses to do will actually count double as extra credit. That leaves gameplay for overachievers or a way to catch up for slackers who want to turn things around. Perhaps with all this school achievement focus we need a new way to reward our children - enter a new lot type - the ice cream parlor. Build mode could include everything needed to make the ice cream shop goofy and childish or posh and sophisticated - or of course any combination thereof. This could make for a bright and colorful circus-style creamery for children's parties or an upscale, modern, chrome and pastel date spot for teens.
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