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i4SQOverlord's avatar
i4SQOverlord
Rising Novice
7 days ago

Technical issues left right and center.

It honestly feels like the more money you spend on The Sims 4 on console, the worse the game performs. I own every pack, and at this point the game is barely playable.

University is completely broken on console — every time I try to move my Sim back home after finishing a term, the game gets stuck in an endless loop. You can’t split the household, you can’t progress, it just repeats over and over until you’re forced to restart the entire save. It’s incredibly frustrating to lose progress because of something that shouldn’t even be happening.

Parenting is glitchy too — babies randomly glitch during animations, stretching, freezing, or snapping around. And Sims in general will just… stop. They’ll stand there doing nothing for ages, ignoring queued actions. Sometimes canceling and re‑adding the action helps, but not always.

On top of that, the UI constantly bugs out, menus flicker or freeze, and the game crashes so often that I’ve had to reset everything multiple times. For a game I’ve invested so much money into, it’s honestly disappointing to feel like I can’t even play it properly.

At this point, Maxis, the best long‑term solution might be to move the game onto a modern engine. The current one clearly can’t handle the weight of all the packs, especially on console. I know it would take time, but right now it’s becoming nearly impossible to enjoy the game at all.

6 Replies

  • i4SQOverlord wrote:

    At this point, Maxis, the best long‑term solution might be to move the game onto a modern engine.

    They would literally have to basically make a brand new game at this point. The Sims 4 was built on a custom in house engine and it would take literal years for them to rebuild the entire game and all DLC onto a brand new engine.

  • i4SQOverlord's avatar
    i4SQOverlord
    Rising Novice
    5 days ago

    I fully agree — this situation isn’t on us players at all. Plenty of older games have successfully transitioned from outdated engines to modern ones, but Maxis keeps stacking new packs on top of an already strained foundation. Every new release just makes it harder for them to ever move the Sims 4 to a healthier engine.

    From what I understand, Project X is basically a modern tech assistant trying to keep the old engine afloat, not a real fix. It’s sad watching players spend so much money on a single game only for it to crash constantly. I’m at the point where I’m scared to even play because the autosave doesn’t work when the game crashes — which defeats the whole purpose of autosave.

    It’s getting ridiculous. They keep applying pressure with pack after pack, but they’re not addressing the core issue: the engine itself. It wasn’t designed for modern storage, modern hardware, or the sheer amount of content the game now has. Even the base game alone is pushing it to its limits.

    At this point, it needs more than support tools. It needs a full rebuild — and sadly, with how many packs exist now, that would require massive recoding. They’ve let it go too far, and players are the ones dealing with the consequences.

  • RheaFallout's avatar
    RheaFallout
    Seasoned Ace
    6 days ago

    I've considered getting a PC too but that means starting over again and honestly I haven't gone through all the trouble I've had to get my game working just to start over again from scratch, the clean up of my game took me six hours. I'm on gen 28 on my current legacy save too and I'd be really sad to just say goodbye to that save and let it gather dust because the game suffers on console due to no fault of us players 🙁 I really feel that it's also the console manufacturers that need to address the save limitations we have. I remember when I played Fallout 4 and had the 'Zero kilobytes' save glitch and did some digging and found out that fallout 4 only has 1gb of save space put aside on the consoles hard drive regardless off the gb your console actually has! I'm wondering if it's the same for sims 4, would make sense as having ten save files on sims causes big time issues. Same as you, I'm really hoping the new modern engine helps, all we can do is hope 🙂🤞

  • i4SQOverlord's avatar
    i4SQOverlord
    Rising Novice
    6 days ago

    I am truly hoping this new assistant modern engine they are trying works, because it truly is sad that the more momey spent the worse the game is, I have been enjoying the sims for over 10 years and it is truly sad I move to console and not often pc is really sad, I spent so much and now thinking that I will have to spend so much I pc 

  • The more stuff you have the worse the performance gets on console, I swear it's because we've only got a certain amount of save space allocated to the game 😔 it's one of the reasons why I don't own every pack, it puts me off buying new dlc because I don't want it to wreck my game and I never touch the gallery or my library for the same reason. I had a terrible time a while back with really bad lag that wouldn't stop when I was working on the '26 generations' trophy, sims and world's glitching out and simple things just not working. I got so fed up with it I did a brutal clear out of my game, had ten saves and deleted seven of them, went through the saves I kept and deleted a boat load of townies from manage worlds, went into all the homes of all the sims I'd accrued while playing through the generations trophy and removed all furniture and clutter items apart from fridges, beds, sofas and tv's. That was the only way I could get rid of the lag and glitches and get my game working again. It's a pain that this game only works right if you do some serious save management and keep saves small and only have a few of them. The updates that break things don't help either 😒

  • JMNudalo's avatar
    JMNudalo
    Seasoned Newcomer
    6 days ago

    Sad but true. I am currently experiencing this as well.

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