Forum Discussion

bananabread1234's avatar
9 years ago

Anything concerning sims seem to be delayed on lots with large amount of sims on Speed 3.

I've noticed that on heavily populated community lots and on speed 3, anything related to sims seems to stop working every few sim minutes or so. One minute, everyone's happily talking to each other, but then everything stops. However, I can move the camera around. Sims bob their heads, but they aren't doing any interaction animations. Then their interactions and animations resume, like nothing ever happened.

Other things I've noticed is that the time jumps back into the past, and Speed 3 isn't as fast as before. This is probably because the game is switching on the LOW_PERFORMANCE clock type, which happens if the game clock and the actual time processed for sims, starts to desync. Another thing I've noticed is that if sims gain moodlets just before the delay happens, their emotion won't update until the delay is over. Thought bubbles seem to stop working during this "delay", and only start working again when the sims start to move again.

For specifics, on my computer which is relatively fine, the time jumps back into the past, along with the LOW_PERFORMANCE clock type starting at about 18 seconds on speed 3. at the library venue, around noon.


Here's the game's rating on my specs to give you a quick overview:

Spoiler
=== Rating info ===
GPU: 5 GPU Memory: 4 CPU: 4 RAM: 4 CPU Speed: 3193 Threading: 3
Adjusted CPU: 4590 RAM: 8130 Adjusted RAM: 7618 Cores: 4



What causes this desync? I think it may be the game getting overloaded with autonomy and routing, but I'm not a Sim Guru, so I don't know.

This bug has been reported by a lot of people, see the following:
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