Product: The Sims 4 Platform:PC Which language are you playing the game in?English How often does the bug occur?Every time (100%) What is your current game version number?1.110.311.1020 What expansions, game packs, and stuff packs do you have installed?city living, cats and dogs, vampires, island living, my first pet stuff, get together, get to work Steps: How can we find the bug ourselves?Open the game and try to play my most recent save What happens when the bug occurs?I open my most recent save and an error occurs and tells me to relaunch the game once it finishes loading. The game closes if I try to continue playing. What do you expect to see?I expect the game to run correctly. Have you installed any customization with the game, e.g. Custom Content or Mods?Not now. I've removed them. Did this issue appear after a specific patch or change you made to your system?No
I have removed all mods, repaired the game, and cleared the cache, updated my computer, and nothing has worked.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>ccc29c7d02db2c93674c893f</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-01 10:06:54</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1020-1.300.000.196.Release</buildsignature><categoryid>constraints.py:1074</categoryid><desyncid>ccc29c7d02db2c93674c893f</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'secondary_id') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 177, in _behavior_element File "T:\InGame\Gameplay\Scripts\Server\interactions\push_npc_leave_lot_now.py", line 86, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4132, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3073, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3026, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1546, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1593, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3529, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3313, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3379, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2829, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3015, in _get_transitions_for_sim File "postures\posture_graph.py", line 6644, in postures.posture_graph.PostureGraphService.generate_connectivity_handles File "postures\posture_graph.py", line 6444, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles File "postures\posture_graph.py", line 645, in generate_right_paths File "postures\posture_graph.py", line 4902, in _right_path_gen File "postures\posture_graph.py", line 788, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__ File "postures\posture_graph.py", line 4874, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right File "interactions\constraints.py", line 1074, in interactions.constraints.Constraint.get_all_valid_routing_surfaces File "interactions\constraints.py", line 1120, in interactions.constraints.Constraint._get_pool_routing_surfaceAttributeError: 'NoneType' object has no attribute 'secondary_id'rtim=0 Client Session Time: 33.01 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,340,0,5853 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: AMD Radeon(TM) Graphics 31.0.12024.9004, GUID: F6E38380-B6C9-11ED-A294-806E6F6E6963 </desyncdata></report> <report><version>2</version><sessionid>ccc29c7d02db2c93674c893f</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-12-01 10:06:56</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1020-1.300.000.196.Release</buildsignature><categoryid>constraints.py:1120</categoryid><desyncid>ccc29c7d02db2c93674c893f</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'NoneType' object has no attribute 'secondary_id' (AttributeError: 'NoneType' object has no attribute 'secondary_id') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2887, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2253, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4666, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper File "interactions\constraints.py", line 1120, in interactions.constraints.Constraint._get_pool_routing_surface AttributeError: 'NoneType' object has no attribute 'secondary_id'rtim=0 Client Session Time: 33.01 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,340,0,5853 Modded: False SystemInfo: Windows 11 10.0.22631 GPU: AMD Radeon(TM) Graphics 31.0.12024.9004, GUID: F6E38380-B6C9-11ED-A294-806E6F6E6963 </desyncdata></report> </root>