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It has to do with animations. If they had different heights (teen are same height as adults too in Sims 4), they would have to make seperate animations for all heights since they haven't found a way to make them scalable.
And EA has other scalable character games. The have "figured out how to do that". Also, there is zero to figure out, they have that code implementing ability and multiole variations of that function that they themselves wrote and tested and implemented in other games, the implementation exists everywhere, it can be obtained everywhere. You could crowd source 100 different solutions in about 1-2 hours, and 50 of them would have browsed the Sims 4 source code and written perfectly functioning and frankly Better lines than what exists now from EA.
Thats not a defense, thats just not ok. If they cant make games, why do they make games.
Dont make a spaceship game, leave out you know the rocket or propulsion system's animation, then be like hey thats hard to dooooooo i mean we did the rest of the game including the harder parts, come on have a heart GIMME 60 BUCKS.
- PugLove8886 years agoHero (Retired)
@OneHalf1249, I think part of the problem (if not the problem) is that there are thousands of clothing and clothing combos that would need to be worked out to get the different heights to work for every single item of clothing that covers the torso of our Sims.🤨 Most games to not have that extensive of a clothing wardrobe as the Sims have.
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