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@EeveeTinn--i agree. i often wish Sims could be more fleshed out, right out of CAS. when creating them, be able to set skills at a specific level instead of them starting as blank slates.
even being able to lock specific ones. for example, one of my characters is supposed to be a bad cook. so i have to keep cheating his cooking skill down. i think it'd be great if i could set it in a way it wouldn't improve, so he'd stick to easy recipes. it's not realistic to me when everyone becomes a top chef after cooking five meals. 😛
about traits, i also use the reward ones a lot. also makes sense to me because just like in real life, some people might need less sleep, or similar. so i do find them useful.
I wish we could have more traits to choose from the beginning. I do use reward etc traits for Sims because it feels like it would match their personality and performance. I will try to play their life longer and not worry about aging or making things go too fast (although I am not a fan of babies and toddlers 😂)
- nualla_61095 years agoSeasoned Hotshot
My problem is that I end up making perfect families; everyone is always happy, kids do their homework, no one ever fights, the house is always clean, a pretty unrealistic scenario :D Then I get bored. I need to find a good challenge to play.
- EeveeTinn5 years agoSeasoned Ace@nualla_6109 I do absolutely the same! It takes a while for me to get bored since I always make some goal for them to reach. This is also why I asked how people play, because it seems to me I am trying to live a perfect life through Sims 😂 instead of just playing with much more creativity.
- unseenlarks5 years agoSeasoned Ace@EeveeTinn--how about creating an antagonist? that way your main Sims can remain as nice as you'd like them, but you can still have someone available to potentially cause a little unrest. 😛
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