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@stjmk I suspect they're two different teams, TBH. I suspect QA gets our bug reports and tries to consistently reproduce them, and then passes them on to the bugfix dev team.
Sure, there's a reputation hit; no one wants to be the company that makes buggy unplayable games. OTOH, well. They have to pay their devs somehow. It's a fine line.
(And I digress. Yep, still a bug. Y'all are going to fix whatever bugs you fix, but again, I downloaded a mod to prevent my Sims from having inappropriate romantic interest in their children, so just sayin'. Also this parenthetical is probably useless because you're probably looking at reply counts instead.)
@xochiquetzl_xkvn"I suspect they're two different teams, TBH. I suspect QA gets our bug reports and tries to consistently reproduce them, and then passes them on to the bugfix dev team."
You are much more sanguine than I am.
"Sure, there's a reputation hit; no one wants to be the company that makes buggy unplayable games. OTOH, well. They have to pay their devs somehow. It's a fine line."
Mini-Max for sure. I just don't think they're doing it right from what I've seen. I've seen a lot of "buggy unplayable game" comments.
Maybe EA should consider test-driven development.
- xochiquetzl_xkvn5 years agoSeasoned Ace
"You are much more sanguine than I am."
At my place of employment, devs don't touch it until QA confirms it's a thing. Anything less is considered "wasting Development's time," and devs are paid more than QA.
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