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Ahahah Roots pack! That's an excellent idea thanks EA 🙂 hurry to see more.
However, I am not saying that the destination worlds change, but there should also be a impact of positive and negative ECO available in the vacation worlds, like negative ECO from a negative world would effect your energy and emotion decay rate, but the positive effect of ECO could lower the decay rate of energy and emotions. Or you could buy something in the rewards store that you can only buy in vacation worlds with both negative and positive impact.
One of the good examples I have found is biazarre fruit when they bloom, they produce a huge amount of crops, I reactivated the story to see if I can use the Beazarre fruit to make more of the harder stuff in my garden, and I want to graft stuff to see if I can find any hidden new fruits.
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