Re: [BY DESIGN] [V] NPC Vampires don't autonomously come in anymore
Hi u/sushicrow - thanks for weighing in! Your post had me wondering if the vampires pack itself was broken, or if it's a pack integration issue that's more to blame. So I removed my mods folder, disabled all packs but Vampires, and started a new save file. Lo and behold, Vlad called my Sim on day 2 and on day 3 she'd gotten her plasma drained in a vampire break-in. In my other saves this event never triggered, even when starting a new save file.
I'm going to keep testing to see if the other stuff you mentioned still happens with just the base game and the Vampires pack - I've never seen it before, but that may be because I purchased Strangerville before Vampires, and also got Vampires as part of an Origin bundling deal. So something in there might have broken it.
After that I'll experiment with adding in more packs and see which combos break things. I have a save point that's right before the Vlad break-in that I can reference. I'll update this post with the results.
Results with Vampires pack only:
- It looks like the vampire loitering (coming up to your door, knocking, and then not doing anything) is a problem with the Vampires pack and/or the base game. I had two elder vampire ladies come to my Sim's house in Forgotten Hollow, knock on the door, and then had a nice conversation with my Sim for about two in-game hours. One of them was evil and the other actually had an uncomfortable buff (likely from low thirst) and neither tried to drain my Sim's plasma.
- I've spent a few days in-game and have wandered around Forgotten Hollow after dark, both loitering near vampires and talking to them. No attacks.
- When Caleb appears after dark (8:30PM so far), I do not get any of the pop-up messages @sushicrow mentioned appearing back when the pack first launched. Was this functionality stripped out? Or is there a specific thing I need to do to trigger it?
- No further break-ins as of the close of week two.
- Halfway through week three the old ladies came back, and this time I invited them in to see if anything would happen. Both times my Sim spoke to them for a few in-game hours, and absolutely nothing. They're just like any other NPC that comes randomly to your house.
- Still no break in events as of the close of week three, outside of the initial first one. If I was playing on short lifespan, my Sim would be mostly through her life already. I'll try for another in-game week.
- As of Wednesday of week four, I have had no more break-ins at all, and this is with my Sim interacting with vampire-related things as much as possible.
I'm going to go out on a limb and say that the Vampires pack itself is either broken at this point, or the conditions needed to trigger a vampire break-in are so specific that it's nearly impossible to trigger without either knowing what they are and doing them specifically or having them accidentally match your playstyle. This is harder than getting a Sim abducted by aliens. What I have done: go to bed at around 9PM daily, be friends with a vampire (Caleb), socialize with non-friend Vampires (Lilith and Vlad, the two older ladies), use vampire-related social interactions, gain vampire skill, and harvest and plant vampire pack plants. These don't appear to trigger break-ins.