Re: Update Idea to Ghosts
@samsam713, I don't think EA would overhaul Ghosts at this late in the game, even though we probably still have a couple years left, simply because we have had Ghosts since right after the game launched! 🤔 But I do agree with you on pretty much every point you made! 🙂
Yes, Ghosts should not have a hunger , bladder or energy need. The only way I can see them wanting to do these interactions is if, for example, they died of hunger, then I can see them always wanting to eat (but not having an actual hunger bar/need). And you are right, their weight shouldn't fluctuate! 🤨 I agree that some of their animations could be more ghostlike, and the Ghosts certainly should have a strong reaction to situations similar to how they died.... they should never want to go near a pool or ocean if they drowned , and if they died from laughter they shouldn't like to hear jokes anymore!
And while I think the Ghost being the color of the mood he or she is in at any given moment can be helpful , I still prefer the old way of them being the color of what killed them, like yellow for being electrocuted, blue for drowning, ect. (I know the original Sims didn't do this, and I know that TS3 did do it, but I can't remember if TS2 did it or not, though I want to say that they did. 😳 ) I just really liked that aspect since it gave ghosts a little backstory and more personality. 😉