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But really what I am referring to is the fact that the holiday world could have an ecological footprint at the first place. Like for instance the neighborhood Grims Quarry in Evergreen Harbor.
That would give players the opportunity to choose for themselves if and how they want to use it.
@Trismagistos, the problem with this is just like @jpkarlsen stated -- most vacationing Sims wont have enough time to make an ecological impact. Also, if you are so busy trying to change the ecology of the vacation areas , that doesn't give your vactioning Sim much time for vacation activities, so it would be pointless for your Sims to even vacation there in the first place! 😞 We take our Sims to Granite Falls or Selvadorada in order to do activities that are unique to those areas. 🥳 Why waste time doing the same tasks you have to do when at home?
Also, even if we were given the option of having an ecological footprint in the vacation worlds, because of the short time our Sims are there, we wouldn't be able to do hardly anything ecological at all, at least to make much of an impact... so then a lot of players would be mad that EA gave them the option for something that is impossible to do! 😮😢 It would be just the illusion of a choice and not a real choice! 😞
- Bluebellflora6 years agoHero+I would also like Strangerville to have an eco footprint. I fully understand about the conflict with the Strangerville "story" but an option to enable it would be good.
We all play the Sims differently, making assumptions about how people play and what they want to do in their game isn't applicable. 🙂
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