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@batman8249 It's very unlikely. Aside from hardware limitations, iPhones run a different operating system, iOS, that's different enough from macOS (and Windows) that Sims 4 would need to be rewritten to make it work. I doubt EA would spend the resources to do this, especially when people with iPhones can play Sims Mobile instead.
- xochiquetzl_xkvn4 years agoSeasoned Ace
I've heard (here, I think) of people using cloud services to stream the console version to their device, but i haven't tried it myself. You'd have to google for more information.
I suspect the issue is partly that yes, they already have a product for iPhone (Sims Mobile) and also just the game architecture, which calls out to other programs and devices in a way that iOS might not support. Like, it calls Origin to make sure the game is licensed, and I think that iOS forbids programs from speaking to each other in that way... also I don't know about the video support on iOS...
So it's not just a matter of grabbing the code base and compiling it on iOS. Things work very differently in iOS than they do on the currently supported operating systems.
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