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MstyBL95's avatar
4 years ago

A Cohesive World

I noticed that when I play, I basically stay to the same 3 neighborhoods, Willow Creek, San Myshuno, and Sulani. I'd like to make a cohesive world where I can play everywhere and kind of force myself to use the rest of the worlds. I mostly have the other worlds filled with random types of lots that I end up not using and houses that I never even see.

Anyone interested in helping me think up some lot types and different things I can put in these neighborhoods that would get me out of my comfort zone? I made maps for each world and I have some things that are already predetermined lots. What else can I put in these neighborhoods? I always hate having gyms in every world because it seems like a waste of space. How about vacation type things? Help

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  • 83bienchen's avatar
    83bienchen
    Seasoned Novice
    I always planned on redoing worlds at some time. One thing I discovered that really is a bummer to me is that you cannot use the off the grid trait for rental lots. I was planning to send some of my Sims on vacation on off the grid lots, because I would not like to play on those on a regular basis, but would like to experience the lot trait during a vacation. Well, it just wasn't possible.

    My ideas:
    - Youth Centre for teenagers to socialize after school with basketball, foosball and the like
    - disco with an ice skating rink
    - a museum dedicated to science interactions (kind of like the idea of an Art Center in San Myshuno)
    - lot with make up table, stylist objects, massage and such things where the future bride can spend a day with her besties to prepare for the wedding
    - lots that can be rented to seize vacations there (like decorated Halloween, Chrismas and Thanksgiving lots, maybe also on specified for birthday partys
  • For criminals

    You could have a seedy bar or like a lot that looks like a storefront and maybe has a basement or attic for them to do criminal activities. I guess it depends on what your criminals do.

    Like an underground lair or PC cafe for hackers. Or an abandoned warehouse for thieves. Or a rundown gym. Something like that.

  • @Mstybl95 For the criminals/seedy world idea, I think you can consider having a warehouse in the Spice District of San Myshuno (to take advantage of the seafront location and the relatively gritty-looking background). It could have a bar/nightclub as a front but really functions at the HQ of some form of smuggling operations or something.
  • SanniSilli's avatar
    SanniSilli
    Seasoned Rookie
    I could imagine criminals in the industrial part of Evergreen harbour! I just found a runt down old factory nightclub from the gallery and it fits perfectly to the lot where the bar used to be. It really gives me shady vibes : P

    Thanks for the ideas, I have also started to renovate my neighborhoods since I realised that I always use the same few places when taking my sims out. So if there is places I never visit I don't have to keep them. I can change it for something else that interests me and my sims more. But I also struggle with keeping neighborhoods cohesive, it's hard to make a vision of some of them and deside what kind of things would fit best there...

    So far I have made/downloaded a knitting cafe to Newcrest, a movie theater/bowling/game corner to Oasis Springs, a magical community garden to Windenburg island (I'm going to make it the island of spellcasters, since Glimmerbrook is already full...) and fine dining sushi restourant to Mount Komorebi. Still planning to make at least more spaces for kids and teenagers...
  • Here are a lot of ideas for community lots:
    https://forums.thesims.com/en_US/discussion/984758/what-community-lots-do-you-have-in-your-game/p1
  • "SanniSilli;c-17860089" wrote:
    I could imagine criminals in the industrial part of Evergreen harbour! I just found a runt down old factory nightclub from the gallery and it fits perfectly to the lot where the bar used to be. It really gives me shady vibes ::pensive:



    Criminals that are running a trash recycling business as a front sounds a lot like the Sopranos. :lol:

    In may game I like making restaurants specific to each neighbourhood. I have a 50s diner in Oasis Springs and it serves hamburgers and cola type drinks with jukebox for entertainment, in Magnolia Promenade I have an icecream parlour and it serves icecream, in Windeburg I made an German beerhouse type restaurant that serves steak and beer looking drinks with karaoke for entertainment, in Sulani I have a pirate ship restaurant with sword duels and ship steering for entertainment, in Newcrest I have a pizzeria, in Willow Creek I have a fancy formal dress restaurant with piano music as entertainment. The pizzeria has a herb garden at the back that I planted with the Outdoor Retreat herbs. In Del Sol Valley I have a restaurant that is styled like an airport, with departures and arrivals area, restaurant and bar. In Brindleton Bay I have seafood restaurant with aquariums filled with fish. I haven't got around to it but I plan on making a sushi restaurant in Mt. Komorebi.
    In my game Magnolia Promenade is a shopping area with shops that have apartments/living quarters above and also skill objects that can be used by any sim, like a couple of cupcake machines in the workshop (cooking school) above the pastry shop, the flower shop has the flower arranging table and the pumpkin carving station. The bookstore has a new age type massage parlor above. I still need to build a furniture shop for the hidden ECO lifestyle furniture and add the furniture making equipment in a workshop above.
  • I do own every pack, I just didn't include the vacation worlds due to their "scripted" gameplay. I've never really played on them so I'm not sure if they can be redone. I'm guessing they can since you brought it up.

    Ooh...I was thinking about making a daycare center for toddlers. Like you, I'm trying to create places for my sims to skill in natural ways without having those ridiculously huge objects at their houses.

    Most of my lots are just full of skilling objects when clubs show up and where my own sims can go to learn things.
  • "Mstybl95;c-17859981" wrote:
    Great ideas! Thanks for the inspiration.

    I want to have a seedy town. Where do you think I should put the criminals? I usually put them in Oasis Springs because I hate the desert and rarely go there. LOL...but I want to actually play the criminals and I want OS to be a party town like Las Vegas.


    How about San Myshuno? Major cities are famous for being hood magnets.

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