"Paigeisin5;c-16099348" wrote:
Playing the base game careers with or without mods, is just a pain. To me, anyway. EA might have changed the way promotions are achieved, but I would rather have to make friends in order to climb the ladder, than do the same daily task every single day. And in Sims4 life is all about going out and having clubs and friends. So why is making friends not a part of getting ahead in one's job? Rather than getting back some of the old careers, why doesn't EA make the ones we have a bit more interesting and challenging? Almost every Sim I play turns a hobby into a home-based career. And there are many ways to make money other than jumping into a career in this game. I guess if I had to wish for one career to come back, it would be the military career. It was fun watching my Sims navigate the obstacle course.
That actually was the case in the base game of Sims 4 -- and people hated it because you ended up spending all your time making friends then having to maintain that friendship level because of the relationship decay system; if you ignored one Sim for a couple of days boom you lost them as a friend then you had to work to get them back to being a friend and in the meantime another Sim would drop off because you'd ignored them while regaining friendship with another Sim and ad infinitum. You'd end up in an endless cycle of making friends, trying to keep those friends, building skills, etc. -- there was practically no chance to do what you wanted to do. Want to play with your child? Sorry, kid, better see if Bella Goth or Geoffrey Landgraab is still my friend...whoops, getting a little low, better go hang out with them!