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PhantomAura's avatar
7 years ago

Discussion: Acting Career and Its Major Problems

I've been sitting on this topic for a few days. I'll have a summary at the bottom for our TLDR readers. The goal of this post was to do a breakdown of the career after I have explored it fully. I'm going to talk about things from a perspective of efficiency and cost vs time investments.

So before I go off and start listing the issues let me breakdown how the entire actor career works in a paragraph or two so that everyone (myself included) doesn't get lost later when I'm discussing different issues. Obviously the jumping off point is joining the career via the phone. Afterwards you pick a agency to represent you, and there are four. Really though only three benefit you and they each benefit you better at a different stage of the career. Everyday extras will give you access to some TV shows early on which is helpful as they pay a bit more. G.R.A.N will get you into gigs that you would normally not have available at your career level (IE higher level gigs). Lastly Well Suited Talent Agency (WSTA) will give you a pay bump of around 15% for prime time TV/Movie actions and dramas.

After agencies comes auditions and some of the first issues that pop up for me. You basically use the menu or the phone to bring up a list of gigs. You pick the one you want and you get to audition this takes 1 day. After passing you get an extra day for preparations and on the third day you shoot. In total the time from bringing up the auditions menu and getting paid is 3 days MINIMUM.

Problem 1): The time between booking gigs and shooting is way to long after level 7. At this point in the career you should have worked on most of the skills needed. Even if you didn't your skills only get you the audition they don't seem to effect your on the job performance. Even if you take the celebrity perk "established name" it still does not remove the audition day from your schedule. Its still three days from audition to shoot. Later on in the career 8+ this becomes a detriment more than a perk. If you have the skills to pass the audition then whats the point of the perk? Its a waste. No matter what perks you take or how you play 3 days is required to complete one gig. This means in an ideal world where your sim is always on the ball, you can only work twice a week (maybe three times if you happen to be shooting on Sunday). If you take a day off or fail an audition then you might be able to only work once a week. ONCE A WEEK. I don't really know why they wouldn't let us book multiple gigs back to back so that we could stack our schedules.

Problem 2): Compensations and the main point of this post. I'm going to make somewhat of a bold statement and say under certain circumstances acting career has worst pay of all the careers in the game at level 10 compared to other level 10 careers. Although it does the potential to under pay at lower levels too.

The list of gigs available to an actor range from around to 400$ to 6,500$. If these 6,500$ gigs happen to be prime time dramas or action genre's then the WSTA will bump it up to 7,2-7,300$. This the MAX amount of money you will see from this career per gig. I talked with other simmers and they have verified that 6,500$ is the highest paying gig that they have seen. Since we have already established that you can only work twice a week, this means 14,600$ is the MAX amount of income you will see per week (give or take a few hundred for margin of error). That is an absolute. There are no other factors, no bonuses, no raises, no perks, and no other extraneous factors. MAX.

Lets take a moment to compare to other careers without perks or raises that are normal careers.
Interstellar Smuggler (Astronaut): $14,868 weekly.
Botanist (Gardner): $14,700 weekly.
Angel Investor (Business) is: 12,992$ weekly.
Villain (Secret Agent): $12,875 weekly.
One from active careers GTW:
Chief of Staff (Doctor): $11,200 weekly.

Now all these careers are roughly equal to the acting career on a even playing field. However all these careers can get raises (including GTW careers), while acting cannot. Also there is one tiny factor here that completely over shadows everything else. It has been stated by several simmers that the level 5 celeb perk "easy street" does not double the pay check of any active career GTW or GF. Meaning that 14,868$ a week from smuggler just turned into almost 30,000$. Add in raises into that mix and its.....excessive. BUT please note I haven't had time to verify this fully myself but I have seen a post about it and several other simmers mentioning it. Even if the perk does/did work raises by other careers still causes the same effect. Any career given time will overshadow acting in terms of compensation. Also one final point before I move onto my last rant. All those careers I listed, they all require 2 skills max to level for promotions. Acting uses comedy, fitness, guitar, and charisma up to level 7 and acting up to level 10. That's 5 skills almost all near max compared to 2 skills maxed. I take this into consideration when valuing my sims cost vs time evaluations.

Problem 3): Median pay and why 6,500$ is not median pay. The game lists the median pay for the acting career at levels 8-10 as 9,800$. Let me be clear here. The language used in game is "Median Gig Pay: 9,800$". This means what it says the MEDIAN payments PER-GIG meaning one job, is 9,800$. This is not correct in the slightest. I've made a post about this on another thread, instead of re-bottling my passion and retyping it, ill just copy past it.

"phantom121294;c-16842257" wrote:

ALSO WHY IS MEDIAN GIG PAY LISTED AS 9,800? Median pay or salary is the mid point of a distribution of payments or salaries. Meaning if you get payed this YOU ARE IN THE MIDDLE OF A DISTRIBUTION. Meaning there are payouts less than this and payouts more than this. My current offerings are 8 gigs minimum of 490 maximum of 6,500. My median pay at level 9 is 9,800. This makes no sense. Why state such a high value as a median if you will never see it at all? Its a median....there should be gigs offering much higher paychecks than even the 9,800$ we already don't have the option of getting.


Currently I believe the real median pay per gig is around maybe IDK like 2-3,000$? This seems right given a low end of 400$~ and a high end of 6,500$. If my basic understanding of statistics is correct with a median pay of 9,800$ we should be looking at a high end payment of around 20,000$~ per gig, 40,000$~ a week and 80,000$~ per week if easy street was working for acting.

My honest suggestion to the devs is do a scaling gig pay. IE the higher you go in the career the more people will pay you on different gigs. Its currently on a scale of 400-6500 so lets say you are level 8 it should maybe go to 900-10,000. Maybe at level 10 go from 1,500-18,000. It makes sense after all you pay more to hire a celebrity actor to do a commercial then a nobody. But you also don't pay them as much as like a big box office film. Makes sense and its real world grounded.

Ideally I'd like to be correct on all my points (I'm just a person I may not be) and have the values adjusted accordingly. I believe that get famous marketed the "lavish" and "excessive" life style and I'd like to think the actor career was designed to give our sims these goals in mind. I'm honestly not sure if 80,000$ a week seems fair but it was more in line with what I was expecting. The low pay and low fame gain (a problem I won't talk about here as the post is to long already) only makes level 10 feel....not very glamorous. You will be working around 7 weeks for 100,000$ mansion which is on the lower end for mansions. And that off the cuff estimate is based on you having no expenses and constantly getting the best gigs. Also please don't say you can paint, garden, write, etc. You can do that with literally any other career as supplemental income. Overall I just want to see the some of the changes I mentioned worked into a patch.

Last paragraph I promise. I made this post because I love the acting career. Its my favorite career in the series so far. Its got a good flow, good variety (as much as can be expected for careers so far), and overall its fun. There is so much to do on and off the set that you can really get the feel for the life of an actor. The at home tasks of preparing really makes you feel like your diving into your role. I knew it was special to me when I started to doing things I no longer needed to do (prework tasks, dressing up, make up etc) because I thought they were good story elements. I have lots of fun RP'ing it so I just wanted to point out these observations.

Fine fine TLDR:
Make "Easy Street" double paychecks for acting career. It doesn't.
Make median gig pay higher across the board and accurate to what it says in game. It isn't.
Alternatively make median gig pay scale with acting level so that different gigs pay differently at different level. It doesn't.
Make "established name" cut down on the number of days it takes to complete a gig. down to 2 from 3. Again it doesn't.



30 Replies

  • "keekee53;c-16921808" wrote:
    Wow I actually like the time between gigs. I like my sims being able to enjoy other things however I love options. OP, your idea to allow the ability to take more gigs sounds great to me.

    I also like how my sims are not getting paid a lot of money for gigs. Some of my low end actors are struggling in a city apartment which is realistic to me. Having said that, once sims start reaching celebrity level 4 and 5, they should be in more demand and therefore get higher pay.


    I think booking multiple gigs is more realistic and provides that pay bump its a win win and adds a bit more depth. Either way I'm glad you liked the idea. As for the low pay early on I agree. My sim was struggling to pay his bills for a long time. I went an entire week without power or water when I finally paid the bill to get my stuff turned on it was such an accomplishment. However like you said after about level 5-6 I began to realize that I'm making about as much now as I'm ever going to make in this career which is just astonishing really. Plateauing out even before hitting level 8 should really really not be a thing.

    Side note and a tad bit off topic:

    Ultimately I ended up converting a retail store into a film studio and began recording movies on drones. I have an editing office where my films get processed. So my sim still gets to act and his partner is the camera operator and executive producer. I have a club from get together where I have my other actors so I can set their outfits and have them act along side my sim. Its honestly been a great choice I'm up to 4500 a day.

    Pic for those interested
    https://i.imgur.com/RXMfWgN.jpg

    "aldavor;c-16921644" wrote:
    Apologies for the semi-necro, but I'm spitballing for a mod to raise gig payments; what, in your esteemed opinions, would be a fair multiplier of the current min/max values? Thee are the 'between' figures that are given when you ring up for gigs from your agencies.

    For instance, 10x across the board, or commercial gigs say 10x and movie/tv gigs 5x ? Would love to hear your opinions. TIA.


    @aldavor
    My personal opinion is that pay should be based on celebrity/career level in relation to the gig you have. I understand modding is no easy task even for simple textures. If you want to discuss this option we can but for now ill answer the question you asked specifically.

    Commercials I believe are fine, they range from around ~450$
    Day time TV averages out to be around ~1250$. I would prefer this number to be higher around 2-3,000$. Its a wide range but I have to consider it being to much money to give sims early on in their career. I would say stick closer to 2,000$.
    Prime time TV averages out to be 2,750$ roughly this is where the curve should start trending up IMO. My gut tells me 4,500-6,000$ and that seems fair for sims starting to reach the end of their career as well as gaining some fame.
    Movies need to be 10,000+ preferably closer to 12,000$. These are the gigs you get at the end of your career so they should pay like it. That puts you at 24,000$ a week which is a starting point I think.

    I don't think that 24,000$ at level is necessarily enough but it I thinks a good bench mark to work around.

    These are my recommendations based off the top of my head. Its very hard to gauge because the struggle should be hard in the beginning but should quickly gain massive traction after being promoted and getting famous. Prime time TV and movie stars make massive bank in real life. Especially TV. I think the career is very balanced in the beginning, okay in the middle, and terrible at the end. At the same time these gigs are not necessarily restricted heavily by level so its very reasonable to assume that a sim at level 6 of the career could be making 24,000$. Its just kind rough no matter what way you slice it.

    I peak in the forum from time to time so I'm always happy to talk it over more if you want. Also happy that this thread got bumped because I'm still kinda salty about making so little money with acting. But it is what it is.

    EDIT: let me post this link so that everyone can see just how much you get paid for each individual gig. Its on simsvip I think its an excellent resource for those interested. simsvip.com/sims-4-get-famous-guide/#Gigs
  • Many thanks for your input; the figures you've given are kind of along the same lines as I was thinking. Also grateful thanks for the link - it's got some great info! :smile:
  • So speaking of acting bugs- I am trying to give the get famous expac a fair shot. I really am. However, it is so frustrating to play when stuff doesn't work! Like....going the job and constantly not be able to finish it because of getting stuck with the get into hair and make up. Does anyone have a solution for this? I have tried saving and going back in. You can't manage worlds at the studio- so not sure how to replace the hair and make up chair.
  • > @Ramendemon said:
    > So speaking of acting bugs- I am trying to give the get famous expac a fair shot. I really am. However, it is so frustrating to play when stuff doesn't work! Like....going the job and constantly not be able to finish it because of getting stuck with the get into hair and make up. Does anyone have a solution for this? I have tried saving and going back in. You can't manage worlds at the studio- so not sure how to replace the hair and make up chair.

    I think it's deliberate. At the lower levels sometimes the hair and make up have to be done multiple times, but as you progress through the career levels it doesn't happen and it's successful first time.
  • akl1226's avatar
    akl1226
    Seasoned Ace
    6 years ago
    "Ramendemon;c-16923122" wrote:
    So speaking of acting bugs- I am trying to give the get famous expac a fair shot. I really am. However, it is so frustrating to play when stuff doesn't work! Like....going the job and constantly not be able to finish it because of getting stuck with the get into hair and make up. Does anyone have a solution for this? I have tried saving and going back in. You can't manage worlds at the studio- so not sure how to replace the hair and make up chair.


    It’s a known glitch. There is a cheat I can’t remember that lets you edit all lots including the film studio. I’ve also heard doing other tasks first sometimes works. I’m hoping it is fixed soon too....it’s very frustrating.
  • Zmias1's avatar
    Zmias1
    Seasoned Ace
    6 years ago
    There is also sizeable and annoying discrepancy between the salary that the Sim actors receive and there fame level. For example, they seem to be able to achieve fame really fast but lack the money to purchase a more expensive home lot. Additionally, if they get the quirk of Brushes with Fame, they are depressed all the time because they cannot afford to live or be around other famous Sims. I have ended up getting rid of this quirk so they will stop being sad. Lastly, considering that most actors in real life call up their own paparazzi, the paparazzi is way too bothersome. I wish they could adjust some of these things. Especially, the salary range and too much paparazzi interruption.
  • Zmias1's avatar
    Zmias1
    Seasoned Ace
    6 years ago
    "Ramendemon;c-16923122" wrote:
    So speaking of acting bugs- I am trying to give the get famous expac a fair shot. I really am. However, it is so frustrating to play when stuff doesn't work! Like....going the job and constantly not be able to finish it because of getting stuck with the get into hair and make up. Does anyone have a solution for this? I have tried saving and going back in. You can't manage worlds at the studio- so not sure how to replace the hair and make up chair.


    You could either skip that item and go straight to "Tell the Director you are ready to perform" or fast forward the process carefully as they get their makeup and hair done first. Then, get some of the other items completed. Btw, you could also skip some stuff like, "Gossip with an actor" or "Eat a meal" in order to finish faster. It is too bad that there is no option to extend the time like in the other careers where you go to work with the Sim, though.
  • I don't know about the rest but the time issue? Not a problem.
    It's no longer than the time you get from investment to pay off if you make a living as an archeologist. In order to plunder all treasures you have to take a week off. And there you put money up front even (survival gear). Plus house rental.
  • I actually got a payment of 10K for a gig from A.I, without the extra funds from the other agency
  • "pdent;c-16849305" wrote:
    ... It also takes almost no more time to do a movie than it does to do a tv show. Further, I would have thought they’d have you audition for a tv show, then have you filming every day over the next few days. A movie even longer. To me that solves the issue of the huge gap between gigs and also makes it more realistic. ...


    This would have been so great, and more realistic, getting a gig lasting for several days.

    In RL actors are more like freelance workers, normally not knowing how much work they will have ahead in time, I'm sorta into it myself and it's always very difficult to plan stuff like going away, that might come in the way for a future job. So I have no problem with my sim needing to find new gigs constantly, that's how it is. But, in RL you have agents or casters who actually contact you without advertising first. So - another solution to having too few gigs, could be that the Agent contacted your sim directly with a random offer every now and then. Any actor (even an extra) at a certain level will get such offers without applying.

    Also, I don't find the Fame level to have much impact at all on what you get paid? In RL fame would open doors. Maybe the career level is meant to reflect the fame level...

    My Actors make money on other efforts. Media production and writing on the side, not sure if you can be a Stylist without actually quit the Acting job. With City Living they can build an Internet account and gather followers and (probably) benefit from their fame, without signing up for it as a career.

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