Forum Discussion

Godleyjeans's avatar
7 years ago

Does Seasons mark the beginning of story progression?

With all the attention around seasons and it’s features, one of them involves said weather and world changes happening naturally, automatically, progression of the sort.

The same can be said for the general feature in base game involving sims aging naturally, as time passes, people grow older, get jobs, some form relationships (its rare but some can form relationships with random and or neighboring sims) and get as close to story progression as one sim can before it bows out.

The software is there and with seasons being so immersive, does that mean story progression is bound to follow soon after as what is seasons if only one household enjoys the environmental changes with each passing month!?

I’m not going to say “how hard it is to add two extra steps to the sims? Just enable them to get married and have kids!” Because game design and the like is very difficult and it’s ridiculous to say it’s not.

But, that doesn’t mean we can’t ask the question “what about story progression?”
Where is it? Why do we have half of it? Why can we age, get jobs, have relationships but not go all the way and get married and start a family? Why do we only receive half of a feature we should’ve had from the beginning?

With seasons I’m hopeful this means they’ll look at the big behind the scenes feature and get everyone together to say “we need story progressions because how can simmers games be immersive if they can’t go down the street and see neighbouring homes playing in the sun or running in the snow? Why have we made seasons with all these holidays if only the players household can interact with it when it should be all the sims interacting”

EA are finally listening to us so why not use seasons as a microphone to hype up story progression? Whether it’s now, next week, next month, next year, we could get story progression and have our games be a little more realistic.

Just imagine your household grows up and expands, your sims daughters left home and met this cute guy and your son from another marriage has already popped the question to their partner and they’re having triplets! We could have that, and I’m hoping seasons brings us the ability to have that.

Tell me what you think seasons will bring apart of new weather. What you do think it’ll open us up to for the future?

  • As much as I’d love it I. TS4, it won’t happen. Thank goodness for all the wonderful mod creators out there, so we can get it for ourselves. But EA knows that, so why would they make something they know we can get for ourselves? Maybe they can implement it into a GP. I know how much they love making money on base-game content
  • "ItsJanier;c-16507234" wrote:
    Story progression is my favourite feature in The Sims history. Because TS4 doesn't have real story progression the game feels empty and shallow to me.

    And before someone says it: Yes there are mods for that, we all know it.

    me too. i want to lets them live their life when i am not around computer
  • wait so we don't have story progression in the game? because i placed a household with two puppies in them then change households only to be back with two grown dogs.
  • I don’t know if anyone mentioned this because I didn’t read all the posts. But you know how we can set playable and unplayable households now with the heart? What if...if a household doesn’t have a heart it gets story progression? That way none of your played families (even when not playing them) gets any without your input.
  • Story progressions is something I'm really waiting for in TS4. Even that it exists the mod to do it, I don't like to use mods. Yet story progression is so base that I didn't even expect to not have it.

    Seeying that not all would like to have it, I believe the best is to implement the story progression with the possibility of turning off. Who wants the other families to have automatic story progression, keep it active. Who doesnt, turn off. But leaving the game without this feature for me is very boring :(
  • I'd love to have story progression, then I could get rid of MCCC, since it's the only thing I use that mod for. I rarely, if ever, use any of the other features of the mod.

    I'd hope for it to be optional, and I don't see why it couldn't be. There are toggles for what households can age up. They could just add similar toggles for this feature (and I think they would do it this way, if they ever did) and it'd please most players.
  • I don't see why it cannot be a toggling option like in the Sims 3....or make it to where you can pick and choose which households can have what kind of story progression and autonomy (like percentages maybe?)
    Only problem with mods is they can glitch up the game and some people have minimum requirements for this game as is. Sorry I don't have $1000 in free spending money for a good gaming computer :# Also, mods are not exactly convenient, from glitches as stated above and the fact that you have to reinstall them every time there is an update or need to repair the game. :/