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elelunicy's avatar
elelunicy
Seasoned Ace
6 years ago

EA CEO: The Sims 4 has now passed $1 billion lifetime revenue

The CEO just stated this in this quarter's earnings call:

https://event.on24.com/wcc/r/1912472/EC17404244BC5CFFF01FB13246282131

40 Replies

  • Oh, wow... that's unbelievable. But I'm sure it's true if it came directly from an EA CEO. EA's stock must be soaring about now. I bet the stockholders are ecstatic.
  • "Bagoas77;c-16945252" wrote:
    Oh, wow... that's unbelievable. But I'm sure it's true if it came directly from an EA CEO. EA's stock must be soaring about now. I bet the stockholders are ecstatic.


    It’s really not. https://www.marketwatch.com/story/electronic-arts-stock-heads-toward-largest-drop-in-more-than-a-decade-after-earnings-miss-2019-02-05

    I notice there was no reference to their troubles with Belgium and loot boxes on the earnings call either. Convenient?
  • "MidnightAura;c-16945356" wrote:
    "Bagoas77;c-16945252" wrote:
    Oh, wow... that's unbelievable. But I'm sure it's true if it came directly from an EA CEO. EA's stock must be soaring about now. I bet the stockholders are ecstatic.


    It’s really not. https://www.marketwatch.com/story/electronic-arts-stock-heads-toward-largest-drop-in-more-than-a-decade-after-earnings-miss-2019-02-05

    I notice there was no reference to their troubles with Belgium and loot boxes on the earnings call either. Convenient?


    Oh, wow... what a conundrum. I wonder what this sudden billion dollar reveal means? They used to never be this forthcoming with ts4's profits... or revenue. Is that even the same thing? I'm just terrible with all of these complicated investment or accounting terms.
  • It's worth keeping in mind overall stock fluctuations too. It's not been a good year for the stock market generally.
  • "elelunicy;c-16944137" wrote:
    "duhboy2u2;c-16944123" wrote:
    In one quarter? Wow. That's pretty cool. :)

    Lifetime revenue, so since TS4's release.

    For comparison, the entire Sims franchise passed $2.5 billion lifetime revenue in 2010. That included TS1 (and its EPs), TS2 (and its EPs/SPs), TS3 (base game + 1EP + 8 months of store content), and many other spin-off games and console games.

    Between the three major installments of The Sims, and their numerous expansions, add-ons, and spin-offs, the publisher said its flagship franchise has brought in more than $2.5 billion in revenues, with more than 125 million copies sold to date.


    https://www.gamespot.com/articles/the-sims-turns-10-tops-125-million-units/1100-6249485/


    Edit to add: thats a really small amount in 4 years when you see the revenue of other games.....gta v earned almost 1 billion in just 24 HOURS LOL. Red dead 2 sold almos 800 million in 48 hours. Sims 4 had 4.1 million units sold and sims 3 by thus same time had sold almost 8 million units.....thats almost double....It isnt a coincidence that literally 5 days before a major shareholder said it was the poorest selling of the franchise. Sims 1, 2, and 3 were all in pc mag for being the best selling pc games of all time.....last weeks article had sims 4 rated at 8.....
    Here is the breakdown, sims 3 not only sold double almost what 4 did, its the best selling pc game of all time. https://www.statista.com/statistics/275226/best-selling-pc-games-of-all-time-worldwide/
  • Well maybe the Sims 4 units sold will have moved up by the time it comes to the end of it's development and has been out for 19 years like the Sims, or 15 years like the Sims 2, or 10 years like the Sims 3.
  • "NorthDakotaGamer;c-16945257" wrote:
    "Bagoas77;c-16945252" wrote:
    Oh, wow... that's unbelievable. But I'm sure it's true if it came directly from an EA CEO. EA's stock must be soaring about now. I bet the stockholders are ecstatic.


    Actually EA's stock is at an all time low right now if other sources I read and hear are to be believed. Basically other games published by EA are not getting the expected sales numbers/revenue. So in other words they can no longer monetize like they used to as gamers stopped buying. While the Sims franchise is selling well, that same scheme does not translate to other games.


    That's due to the fact that Battlefield 5 and Fifa didn't do so good the past year, (thanks to EA themselves mind you) but EA seems to keep wanting to push their online loot box narrative, releasing incomplete games at 60-100€ that already have full dlc's planned. Gamers are tired of that bs. And some countries have already placed laws against video game gambling systems with reason which is affecting EA and other companies. I hope all the rest of Europe soon follows tbh.
  • "@Schantal;c-16946088" wrote:
    "elelunicy;c-16944137" wrote:
    "duhboy2u2;c-16944123" wrote:
    In one quarter? Wow. That's pretty cool. :)

    Lifetime revenue, so since TS4's release.

    For comparison, the entire Sims franchise passed $2.5 billion lifetime revenue in 2010. That included TS1 (and its EPs), TS2 (and its EPs/SPs), TS3 (base game + 1EP + 8 months of store content), and many other spin-off games and console games.

    Between the three major installments of The Sims, and their numerous expansions, add-ons, and spin-offs, the publisher said its flagship franchise has brought in more than $2.5 billion in revenues, with more than 125 million copies sold to date.


    https://www.gamespot.com/articles/the-sims-turns-10-tops-125-million-units/1100-6249485/


    Edit to add: thats a really small amount in 4 years when you see the revenue of other games.....gta v earned almost 1 billion in just 24 HOURS LOL. Red dead 2 sold almos 800 million in 48 hours. Sims 4 had 4.1 million units sold and sims 3 by thus same time had sold almost 8 million units.....thats almost double....It isnt a coincidence that literally 5 days before a major shareholder said it was the poorest selling of the franchise. Sims 1, 2, and 3 were all in pc mag for being the best selling pc games of all time.....last weeks article had sims 4 rated at 8.....
    Here is the breakdown, sims 3 not only sold double almost what 4 did, its the best selling pc game of all time. https://www.statista.com/statistics/275226/best-selling-pc-games-of-all-time-worldwide/


    Lol TS4 sold well over 10 million copies by now. In 2016 SimGuruLyndsay confirmed that over 5 million copies of TS4 were sold. I don’t know where you got your 4.1 million number from (I cannot see any numbers in your link. The article is behind pay wall).

    Comparing The Sims to games like GTA V (100 million copies sold) is funny, given TS1+TS2+TS3 base games combined still didn’t sell anywhere near GTA V.
  • "invisiblgirl;c-16944765" wrote:
    "mirta000;c-16944742" wrote:
    "icmnfrsh;c-16944293" wrote:
    Good. Now they should invest that money back into Sims 4's development instead of giving us content droughts or mediocre cash grabs like MFPS ?


    how do you think it got this profitable? Cut back all costs possible, piecemeal content as much as possible and you got your money cow.

    "simgirl1010;c-16944472" wrote:
    Our Sims franchise continues to thrive in live services – our Sims 4 community grew by 4.8 million unique players last year, our monthly active players continue to grow year-over-year, and we just crossed $1 billion in lifetime revenue for the game.

    We continue to have strong expectations for The Sims going forward, and in FY20 we’re bringing at least 20 new content drops and expansion packs to our Sims games across PC, mobile and console. We plan to bring a lot of great new content to the passionate and growing player base in The Sims 4.

    https://s22.q4cdn.com/894350492/files/doc_financials/2019/q3/Q3-FY19-Prepared-Remarks-FINAL.pdf
    Page 8

    FY20 is the 12 month period ending March 31, 2020.


    also kind of important - does the number of 4.8 million include those on Origin access?


    The $1 billion is revenue, not profit. You can make a billion dollars and still lose money (though I suspect that this is not the case). They are not a charity. Investors have a right to expect a return on their investment.

    Of course, they can't make money unless they give us stuff to buy - you would hope that positive results would give them reason to put more resources toward the Sims. We're literally begging for more content, EA - build it, and we will buy it.


    It is interesting that they chose to use "revenue" numbers instead of profit amounts or net income. As you've noted and from what I've read on the Google, a billion in revenue minus expenses (i.e., all other fixed and variable expenses associated with operating the business, such as advertising, rent, utilities, and payroll) can still be operating at a profound loss.

    I hope they're okay... I would like to see things get better for the franchise.
  • I hope some of that future content contains a wedding pack. And, that the guests will take their seats instead of milling around. Why not have a code installed that once the a Sim clicks on the wedding arch all the Sims in the room scramble to take their seats? As in RL? Guessing that would be just too easy … Ho-hum.

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