Forum Discussion
817 Replies
- Karamazov1232 years agoSeasoned AceImo it'd be fun to have two versions: a permanent one that can be placed on a lot (which would be great for building a themed lot, since you won't need to go into live mode and have a sim make it), and one your sims can make on the go, with chalk. It'd be more versatile and add a bit more unique gameplay.
Heck, imagine if any sim could make a temporary outline for a few Simoleons, letting your Rags to Riches sims gain fun easily without having to use their phones or other sims. Maybe the temp one could fade away/get smudged when you have Seasons and it rains. - Simmerville2 years agoLegend
"Gordy;c-18329278" wrote:
Imo it'd be fun to have two versions: a permanent one that can be placed on a lot (which would be great for building a themed lot, since you won't need to go into live mode and have a sim make it), and one your sims can make on the go, with chalk. It'd be more versatile and add a bit more unique gameplay.
Heck, imagine if any sim could make a temporary outline for a few Simoleons, letting your Rags to Riches sims gain fun easily without having to use their phones or other sims. Maybe the temp one could fade away/get smudged when you have Seasons and it rains.
If going for realism, evil/mean kids/teens could destroy the hopscotch, or maybe chase the kids away and occupy their game. A little drama in a boring childhood could result in moodlet and negative relation. Aaaand, a chance to be brave and chase off the mean/evil person ;) - i_love_frogs_112 years agoSeasoned Aceohhhh yesss to both!
- SimplyJen2 years agoSeasoned AceRealistically speaking you don't even need chalk. Limestone is everywhere. It's common in a lot of places. We used that to draw on the ground as kids.SpoilerChalk is a fine-grained white limestone or micrite. On average, it consists of calcium carbonate. Clay and quartz are the most common impurities. Most chalk is soft friable rock, easy to mine.
I can imagine an interaction while clicking on the ground being cheap 50 simoleons to draw hopscotch and I can also see a painted permanent version being more expensive. Either is fine for me. Maybe we'll get both! 50 simoleons is pretty easy to come across. Though we hardly see 'free' in the game. I remember thinking those free vampire wall decals were odd pricing only because it's out if the norm but it makes total sense to be free. So does drawing with chalk/rock whatever.
(I'm not just making that up... the vampire decals are free in the catalog, right?) - i_love_frogs_112 years agoSeasoned Ace
"PixelPrincezz;c-18329509" wrote:
"Coconut27;c-18329193" wrote:
"PixelPrincezz;c-18328954" wrote:
also I'd really appreciate if we could have more than one lot type on the same place like a rental apartment on top of a dinner, or a spa/coffee shop, etc.
I have been hoping for this, i know they said it won’t be with this pack but i do hope maybe another pack can integrate this system with cross pack compatibility one day, like maybe a Mall pack.
But i do wonder, i use the LMS Auto Employee mod to auto hire vendors on lots that they don’t typically spawn on. I hope that mod can be updated and work with apartments in some aspect. i made a Parisian cafe with the 2nd floor as apartments, so i hope if i can set the cafe as a shared space, then the mod can still work and spawn a barista there.
@Coconut27 where can I find this Mod? I've been wanting the vendors in my game to work properly for a long time now; the only Mod I use is MC Command Center. <3
Its called "Auto Employee" mod by LittleMsSam <3 it should be on CurseForge or their website! - ncisGibbs_BOSS2 years agoSeasoned AceSome questions came to mind.
1. If you are the property owner is there a loading screen to fix a tenant’s sink? Or do you only get issues in shared spaces to fix?
2. If you use the demand for rent, does this call the tenant out for you to ask, wait for them to come out to ask or you follow a loading screen to go to them and ask them?
3. Will random Sims still be able to enter your rental lot?
???♂️.
*edited as I have preordered. - barisaxy2 years agoRising AceMaking a pack that is all about apartments and other multi-residence lots and not giving us any really large lots in the world included is a real darn shame.
- ChadSims22 years agoSeasoned Rookie
"BariSaxy;c-18330337" wrote:
Making a pack that is all about apartments and other multi-residence lots and not giving us any really large lots in the world included is a real darn shame.
Completely agree this world is pretty useless for me 9 lots and more than half of them are 20/20 or smaller. Seriously counting the days till March so tired of not being able to build on the lot sizes I want and not being able to design the worlds. - atreya332 years agoLegend
"ChadSims2;c-18330353" wrote:
"BariSaxy;c-18330337" wrote:
Making a pack that is all about apartments and other multi-residence lots and not giving us any really large lots in the world included is a real darn shame.
Completely agree this world is pretty useless for me 9 lots and more than half of them are 20/20 or smaller. Seriously counting the days till March so tired of not being able to build on the lot sizes I want and not being able to design the worlds.
I am also disappointed by the amount of lots and the size of the lots. There should have been one or two big ones. And 9 lots is the size of a game pack world like tartosa or strangerville. Hang on, strangerville has 11 lots + one special lot. So we have a game pack with a bigger world. I hope we get a lot of gameplay on top of the landlord shown in the gameplay trailer to make up for the small world. - leucosiax2 years agoSeasoned Ace
"PixelPrincezz;c-18329509" wrote:
"Coconut27;c-18329193" wrote:
"PixelPrincezz;c-18328954" wrote:
also I'd really appreciate if we could have more than one lot type on the same place like a rental apartment on top of a dinner, or a spa/coffee shop, etc.
I have been hoping for this, i know they said it won’t be with this pack but i do hope maybe another pack can integrate this system with cross pack compatibility one day, like maybe a Mall pack.
But i do wonder, i use the LMS Auto Employee mod to auto hire vendors on lots that they don’t typically spawn on. I hope that mod can be updated and work with apartments in some aspect. i made a Parisian cafe with the 2nd floor as apartments, so i hope if i can set the cafe as a shared space, then the mod can still work and spawn a barista there.
@Coconut27 where can I find this Mod? I've been wanting the vendors in my game to work properly for a long time now; the only Mod I use is MC Command Center. <3
I used to love Little Miss Sam's mods, but after cottage living, all of her mods broke for me and I can't fix it. If I put them in not only do they not work, but new pack interactions freeze, like home chef hustle, when the sale starts everyone stays frozen - I mean literally sun up sun down, and no one does anything.
I loved autoemployee so much as this one makes community lots come to life. I have a Art center that was a ballet lesson hall, music clubs with strings met at other rooms, and some many other activities with a working cafe on the first floor. I have even had music concert arenas, (but nearly no one was there). with autofill employees.
IF only they would introduce multi- functional lots to the game already. I would like,(have) a pizzeria with an apartment above- Thats the kind of liveliness I would really enjoy in game.