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- It's not entirely intuitive, or rather, it may be subjective. What may seem or should be a fun activity to you as player to have your sims do, may not have tickled the funny bone of any of the developers that have worked on it. We're completely dependent on what they decide is fun for us and/or our sims in this game. There are however plenty of activities and interactive objects in the game that easily allow you to restore a sim's fun needs though. Usually, my fun quick fix is to just have a sim watch the comedy channel on a TV. That notwithstanding, I also had a saved game where the PrioPerfection Motion Sensor Game Mat would instantly completely restore a sim's fun needs just on activation, even if those needs were completely depleted. That didn't look like it worked as intended.
- elliebreton6 years agoLegendI haven't really come across anything I thought should be fun which didn't actually provide fun. What sort of activities are you talking about?
My sims gain fun from all kinds of stuff, and I like that they get the option to declare their favourite tv category and then watching that raises their fun even faster. - simsimsere6 years agoSeasoned AceI don't feel like it's broken because it's still easy to raise. For some activities it depends on traits whether the sim is having fun or not.
- logionX6 years agoLegendMaybe some more activities could generate more fun but I have always seen fun as a way to tell the player to get their sims to relax and not have them do activities all the time. I do not watch a lot of let's plays but I have noticed that a lot of people tend to ignore their sims needs in their videos, especially the fun need.
- LadyGray016 years agoSeasoned AceI don't have a problem getting it to go back up exactly, my problem is how much it goes down for some things.
For instance, I know school is boring, but my Sims come home with their fun completely tanked. They end up doing their homework late at night or early in the morning because I spent hours fulfilling their needs and getting their fun back up first. If their fun only went down a little at school, I could have them do their homework first thing, then do other stuff. I have the same problem with Sims at work.
I'm aware that taking it easy or socializing will slow the drop, but then their career or grade progress stops or goes backwards.
I had this problem in Sims 2 and installed a mod for it that slowed the decay, but I prefer not to install mods until they stop updating a game. - CaprianaB6 years agoSeasoned AceI've found that playing video games on the computer boosts my sims' fun meter up the quickest.
- Peapod796 years agoSeasoned Ace
"CaprianaB;c-17429627" wrote:
I've found that playing video games on the computer boosts my sims' fun meter up the quickest.
This is exactly why I think it's broken though.
It's absolutely true that the computer makes it go up very fast. As does the TV. Now what about my artist sim? She has the loves art trait and doesn't get fun while she paints? My athletic sim goes to a soccer game and comes out with his fun meter tanked? He loves sports but didn't have fun at the sporting event? Wait what? They've missed some things in the programming here that they really need to go back and have another look at.
The problem is that items don't have fun attached to them that should have. Reading a book will increase it barely. Same with a bookworm. A bookworm sim should have it increase at the same rate as another sim would have at a video game at the computer. Why is my artistic sim not getting fun from painting? It should relieve tension, I mean, that's why I paint... There's times when I try to get a sim to do something and they won't do it because they're "tense" yet it's an item that could raise their fun IF they had their fun high enough in the first place. That's broken to me. Let them do that action to get out of the tense and raise the fun.
Sure I could have them use the computer to play a video game first, but I shouldn't have to have a computer in every house because it's the only thing "fun" to do. I don't want that for all my sims and off the grid is especially hard to play because the game seems to only find electronics fun. - I just wish electronics didn't automatically increase fun for all sims. Not everyone likes video games and TV.
- Bearpal646 years agoSeasoned AceSome of you have hit it on the head!
I feel traits should play a part for sure but they don't.
Painting should be considered fun for an artsy type of Sim. Excercise should be fun for an active Sim.
Why isn't practicing magic fun? Or casting spells?
I can't even think of enough examples. I usually just default to have my Sim play a game or watch TV or movies. - Sharooonia6 years agoSeasoned Ace
"elanorbreton;c-17429509" wrote:
I haven't really come across anything I thought should be fun which didn't actually provide fun. What sort of activities are you talking about?
Magic. I have the Realm of Magic pack and for some reason that I can't fathom magic is not fun. If I want my sims to enjoy their magic learning I have to download a mod. It's ridiculous that magic doesn't provide any fun for the sims.
Painting is also an activity that should provide fun but yet again it doesn't.
Almost everything that provides fun is an electrical device. I think it's the reason why sims are obsessed with computers, tablets, dancing and watching tv to the point it seems like that's all they choose to do autonomously.
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