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Kyr0e
4 years agoNew Spectator
- The "key" is not a physical object. It's a status given to bypass the filter that pertains to non-household members.
- In an apartment, key-holders will appear and hang out for a bit through flavour text events like "game night" and "needing to use the place to get ready".
- In a house, it just allows them to enter without needing to knock first (though they might still do so, then enter.)
- Keys also seem to allow sims to bypass "household-only" locks within the residence, and one "key" acts as a lifetime pass to any home the household may own over time.
- It likely is not coded in for the sim (once played actively) to be able to enter at-will. This is more likely something added to the autonomous actions they can perform as NPC's.
To note, I have a fair few mods and cc, myself, and it has functioned as stated above since day one. Try giving keys to multiple sims, as one isn't a worthwhile sample size.
- In an apartment, key-holders will appear and hang out for a bit through flavour text events like "game night" and "needing to use the place to get ready".
- In a house, it just allows them to enter without needing to knock first (though they might still do so, then enter.)
- Keys also seem to allow sims to bypass "household-only" locks within the residence, and one "key" acts as a lifetime pass to any home the household may own over time.
- It likely is not coded in for the sim (once played actively) to be able to enter at-will. This is more likely something added to the autonomous actions they can perform as NPC's.
To note, I have a fair few mods and cc, myself, and it has functioned as stated above since day one. Try giving keys to multiple sims, as one isn't a worthwhile sample size.
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