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- rpk333236New SpectatorI don't personally see these things as adding to difficulty, but rather tedium. I would be fine with say fires speading faster and things burning up quicker, but I dont need a NPC to come put the fire out for me. Klepto sims have stolen more from me in 4 than burglars ever did in 3 as well.
- They should at least have firemen. It's really annoying when your sims start a fire and then you have to try to get them to put it out while they're freaking out and taking their route to safety. I think there's a sprinkler system but I never remember it. It's pointless to have them run out only to go back in to put out the fire.
"floridameerkat;c-17252402" wrote:
"Forgeron;c-17252345" wrote:
I don't understand how someone can have pleasure playing a game that's so easy. No fires, no burglar. I understand how Vlad showing up in every first gameplay night can bem annoying, vampires are supposed to be hard to find/become one, but realistic things?! I want my Sims to HAVE to wash their dishes, otherwise they would attract bugs and cockroaches. I want my sim tô be more careful/afraid to cook by themselves for the first time, otherwise they'll set the house on fire. I want the Unsavory Charlatan + Burglar tô make my gameplay harder. I want to have to wash their clothes, pra make their beds. Clean puddles. Etc. Etc. Sims 4 life IS to perfect, everything makes my sim happy, there is no reward in trying to make them feel pleasure, but its also Impossible for them to feel bad even If i wanted too. Like... This is why I mainly build/design Sims... I wanted to bad to play A GAME, but there is no playability if you don't even need to cheat to have a rich sim/happy sim/a good relationships/attraction/etc
I guarantee that if any of these things were mandatory, there would be tons of people complaining that they should have made them optional. I would probably be one of them, as I don't want to have to focus on mundane things like cleaning and laundry unless I choose to. And if players are forced to cheat to achieve anything in a game, it's not a good game. Why would you want that? Or am I misunderstanding your last sentence?
I wasn't saying i literally want to cheat everytime, but a hard game is the one that makes you think that cheating is a possibility. Otherwise, its an easy game.
They could bascially add a toggle:
- Easy
- Normal
- Hard
Easy, would be the one you like to play. Your sim goes high on their career quickly, there is no problems, they are always happy, no burglars, no fires, nobody refusing to date your sim because they aren't compatible.
Normal would be the realistic one.
Hard would be like Sims 1 used to be haha.
Anyway, this game is a life simulator, not an utopia simulator.- WaytoomanyUIDsRising ScoutI understand why people dont like burglars, but then they could have a game setting to disable them. This is a game where you can become a criminal. Also trying to catch and beat up the burglar or beat up the repo man is part of the fun. And in 2 and 3 they weren't a problem if you had an alarm outside the house (2 if your plot had a wall separating the front and back garden). And it amused me that they would sometimes steal the alarm.
And fires can be such a pain in the neck without firemen. Sometimes all the sims on the rush over and put it out. Sometimes they rush over and stand around and die in the flames. Other times they hide in the corner of the lot and it takes ages for the fire to burn out and they wet themselfs and pass out. It doesn't seem consistent. And sprinklers just a bandaid. - GalacticGalSeasoned Ace
"Nikoa;c-17251847" wrote:
"floridameerkat;c-17251830" wrote:
They're really not necessary. I always hated the burglar. It made me so anxious to hear the music, especially since if I didn't already have something in place to deal with it, there was nothing I could do. I'm glad they left them out this time. Since we don't have burglars, we don't really need police, and sims can put fires out themselves and we have the sprinkler system now, so we don't really need firefighters this time around.
I mean, that's great, but I want them. Some of my best memories from the game involve funny things the burglar took or getting jump scared by the music in TS1. I miss the random events from the game. The only similar thing we have is Vlad
breaking in and feeding on sims and they've seemed to tone that down because it doesn't happen often anymore (at least not in my game). They also added a police/detective career with no real reason to protect sims because there's no crime.
I'd personally prefer seeing a fireman NPC come into my sim's home an put out the fire rather than an automated sprinkler. I don't think I've ever met anyone who has an automatic sprinkler system in their home.
I recall back in Sims2, that my Vulcan (Spock) totally broke down and wept like a human when his car was stolen. Ah, now there's a memory. If memory serves, our Sims could fight off the burglar. It was only in Sims3 they didn't have that capacity. I'm not a fighter, myself. Older, frail and not as strong as I once was since my catastrophic illness hit, but I'd take my guitar and whack an intruder with it, just the same.
Yes, I too, miss the police and firefighters. I even miss the Repo man, truth be told, even though I never managed to be visited by such. Once the maid came before my Sim got back from work, so the account was a bit lean. She took the toilet in payment. That was a hoot. - Just because some of you dont want something isnt a reason for it to be present in the game. The ability for options in the game exist for a reason.
There really is no excuse for firemen to not be here.
And getting robbed by burglars was always a fun experience for me. I understand it can be triggering for some but again, they should include the ability to turn that particular NPC off. "LoveMcQueen5683;c-17254239" wrote:
Just because some of you dont want something isnt a reason for it to be present in the game. The ability for options in the game exist for a reason.
There really is no excuse for firemen to not be here.
And getting robbed by burglars was always a fun experience for me. I understand it can be triggering for some but again, they should include the ability to turn that particular NPC off.
The first/bolded paragraph is true for so muvh of this game.- Sigzy_29New Spectator
"floridameerkat;c-17252033" wrote:
"OhMyHemsworth;c-17252031" wrote:
They’re so iconic to The Sims. I miss them too, they have been there since the beginning. They just added something extra to the game and let’s face it this game can use a little more extra. Haha
I wouldn't call them iconic. They're not special characters unique to the franchise. Characters like Bonehilda and Mrs. Crumplebottom are iconic.
They sort of are though. They and their scary music have been in simmers minds for a long time. Burglars and firemen have been special NPC's since TS1, much like the repo-man. And you can't have burglars without cops. - What really annoys me is how we got police and burglars in Get to Work as active careers but not as NPCs lmao Like if we are going on the narrative we dont need them anymore then fine we dont need them anymore. If our sims dont need to be robbed then we dont need to rob sims. Get rid of them across the board at least be consistent. Tell us the Sims world is just that magical there is no crime. Instead no we have this weirdly compartmentalized world where things only exist in certain areas and police and criminals *do* exist but only if you're the one doing it.
- HaveYouSeenSeanRising Traveler
"Babykittyjade;c-17252857" wrote:
I want them back!! Free the babies and let us get robbed! It's just another detail that brings the game to life. Like I always say, it's the little details that are precious and memorable not the big flashy stuff.
No idea of how getting robbed brings the game to life or makes it realistic. I have never been robbed. Seems like a pointless addition that serves no purpose and will just infuriate me like Kleptomaniac Sims jacking my decor.
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