Forum Discussion
5 years ago
Q1
Crosspack! I’m planning on making Knitting compatible with things like Get to Work Retail Lots (including Mannequins!), Get Together’s Club Rules, and City LIving’s Yard Sale Table. What else would provide fun crosspack functionality? For example, should knitting provide Fame in some way?
Parenthood
Make it so we can make full body animal suits for children, and they get an extra happiness boost. When they become a teen, the suit becomes only a hat, but they continue to keep a small happiness boost if they keep wearing it as a teen. This boost is only available to that specific Sim, to all others it's just a cool hat. The Sim, as an adult, can gift the hat to another child, but then it becomes a suit again and that Sim can no longer get the benefit, but the new owner can wear it and the cycle continues ("your grandmother made me this here bunny suit when I was your age").
Seasons
You can knit big stockings and hang them either on a wall or on a fireplace (each assigned to a specific Sim living in that household) and Father Christmas will fill them when he arrives. With what? Well, that depends if you've been naughty or nice, doesn't it?
Island Living
You can knit a hammock that can be placed on any beach area you could normally build a sand castle on (takes the same space as a single bed, two could sit on it or one can lay down, can nap/sleep or sunbathe). You can knit a mounted version of the endangered fish that won't upset other Sims, but you must have it in your collection first. You can knit a child's bed that makes the kid look like they have a fish tail for legs.
Discover University
You can knit an animal mascot of either University, can also knit book covers for homework books (can also work with children and teen homework books).
Cats & Dogs
Sweaters for the pets. Chew toys.
Realm of Magic (also Child Stuff, Toddler Stuff)
Okay, let's get weird. You can knit a yarn golem. It can perform duties like the android or the scarecrow. With both RoM and C&D you can knit animate yarn pets. With Parenthood you can knit a child sized yarn golem that will play with your child (whatever that child does, the yarn buddy will also do when activated). For this though, you need RoM, Parenthood, and either Toddler and/or Child stuff. For a toddler buddy, you need RoM, Parenthood, and Toddler Stuff. A toddler buddy won't play with a child, unless you also have child stuff. The child must activate the doll, and then it's next action must be something to do with playing (with a toy, dollhouse, junglegym, etc.) and as long as it's something the child could be doing with another child, the doll will act like any other child. The child that activated it gets a happiness boost while this is happening. When not activated, it's sitting in a small chair which it will return to at the end of each activation. Any child the player can control can activate it, so you only need to make one. If one is in the same room with a sleeping child, it will scare off any monsters under the bed for the child, so the child won't need to wake the parent(s). The child and doll can become partners in crime, where the child can order the doll to prank items. If the child becomes good friends with the doll, the doll will lose all magic when the child becomes a teen, but that doll will grant a small happiness bonus to that specific Sim when nearby. Ah, the times we had.
Jungle Adventure
You can knit an article of clothing for one of the skeletal temple guardians. If they accept it (depending upon your knitting and area lore skill), not only will they wear it for the duration of your vacation, but they might also open up an area previously closed. Must be chilly to be that skinny.
Q9: I need your best Knitting puns. Feed them to me.
When someone doesn't like your sweater they are "knit-picking".
Crosspack! I’m planning on making Knitting compatible with things like Get to Work Retail Lots (including Mannequins!), Get Together’s Club Rules, and City LIving’s Yard Sale Table. What else would provide fun crosspack functionality? For example, should knitting provide Fame in some way?
Parenthood
Make it so we can make full body animal suits for children, and they get an extra happiness boost. When they become a teen, the suit becomes only a hat, but they continue to keep a small happiness boost if they keep wearing it as a teen. This boost is only available to that specific Sim, to all others it's just a cool hat. The Sim, as an adult, can gift the hat to another child, but then it becomes a suit again and that Sim can no longer get the benefit, but the new owner can wear it and the cycle continues ("your grandmother made me this here bunny suit when I was your age").
Seasons
You can knit big stockings and hang them either on a wall or on a fireplace (each assigned to a specific Sim living in that household) and Father Christmas will fill them when he arrives. With what? Well, that depends if you've been naughty or nice, doesn't it?
Island Living
You can knit a hammock that can be placed on any beach area you could normally build a sand castle on (takes the same space as a single bed, two could sit on it or one can lay down, can nap/sleep or sunbathe). You can knit a mounted version of the endangered fish that won't upset other Sims, but you must have it in your collection first. You can knit a child's bed that makes the kid look like they have a fish tail for legs.
Discover University
You can knit an animal mascot of either University, can also knit book covers for homework books (can also work with children and teen homework books).
Cats & Dogs
Sweaters for the pets. Chew toys.
Realm of Magic (also Child Stuff, Toddler Stuff)
Okay, let's get weird. You can knit a yarn golem. It can perform duties like the android or the scarecrow. With both RoM and C&D you can knit animate yarn pets. With Parenthood you can knit a child sized yarn golem that will play with your child (whatever that child does, the yarn buddy will also do when activated). For this though, you need RoM, Parenthood, and either Toddler and/or Child stuff. For a toddler buddy, you need RoM, Parenthood, and Toddler Stuff. A toddler buddy won't play with a child, unless you also have child stuff. The child must activate the doll, and then it's next action must be something to do with playing (with a toy, dollhouse, junglegym, etc.) and as long as it's something the child could be doing with another child, the doll will act like any other child. The child that activated it gets a happiness boost while this is happening. When not activated, it's sitting in a small chair which it will return to at the end of each activation. Any child the player can control can activate it, so you only need to make one. If one is in the same room with a sleeping child, it will scare off any monsters under the bed for the child, so the child won't need to wake the parent(s). The child and doll can become partners in crime, where the child can order the doll to prank items. If the child becomes good friends with the doll, the doll will lose all magic when the child becomes a teen, but that doll will grant a small happiness bonus to that specific Sim when nearby. Ah, the times we had.
Jungle Adventure
You can knit an article of clothing for one of the skeletal temple guardians. If they accept it (depending upon your knitting and area lore skill), not only will they wear it for the duration of your vacation, but they might also open up an area previously closed. Must be chilly to be that skinny.
Q9: I need your best Knitting puns. Feed them to me.
When someone doesn't like your sweater they are "knit-picking".
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