"ModerateOsprey;c-18017588" wrote:
I have mentioned this before in the dim and distant past, and it is very unlikely it will be done, but the game needs an overhaul of the options altogether.
Many complex simulation type games such as Crusader Kings have very deep game setup options, where game parameters can be adjusted with either selecting values or in some cases sliders so the player can balance the game to their taste by selecting the severity of some mechanics or disabling them altogether. Of course a player has the option of ignoring these altogether.
In addition, many options are provided on the main HUD of these type of games - autonomy and aging options would be excellent candidates for this in Sims 4, IMO.
Mods like MCCC go a long way towards alleviating this problem in Sims 4 and would not be surprised to see the option to disable neighbourhood stories in that mod.
However, mods don't help the console player. I have not played the console version so not even sure those players can set 'testingcheats', so the option to disable should certainly be provided if just for those players - also lob in a few cheats for them for good measure :) Perfect for the new DRM - er, I mean Smart Delivery. I suspect in many cases console players would appreciate more game options rather than a new coat once in a while
I play on the pc, but don’t us CC or mods. I want to be able to turn SP off in my rotational saves. I don’t want to be forced to get a mod to do it. I don’t feel comfortable using mods.