7 years ago
No More Autonomous Food/Drink Buying, Please!
This is one thing that has always annoyed me in TS4. Let's say you're doing a challenge file, so you're starting off pretty short of simoleons. You take your Sim to the bar to meet people, only for them to often be immediately drawn to the drinks. Those cost money! This is completely autonomous, and most of the time, the action takes forever to fully cancel so your Sim has already purchased the drink by the time it drops from their queue. The action is cancelled, but the money is already subtracted from the household funds and you do not get a refund. It certainly doesn't help when they insist on buying the most expensive drinks the bartender has to offer.
I've also noticed this happening in active careers as well, especially in the Doctor career. Often, the second the work day starts, they immediately try to go to the fridge for a snack, even when they're not hungry at all! Seriously, thank goodness we at least have the ability to cheat the lost money back! It kind of stinks that we have to cheat to get their money back, though.
All in all, at least to me, any action that entails buying something should NOT occur autonomously, especially given how autonomy works in its current state. As of now, it takes FOREVER to fully cancel an action, so Sims will usually already be almost totally through with the action by the time it finally drops from their queue.
Yes, I am aware of mods that prevent this, but from what I've heard, they were broken by Cats and Dogs.
I've also noticed this happening in active careers as well, especially in the Doctor career. Often, the second the work day starts, they immediately try to go to the fridge for a snack, even when they're not hungry at all! Seriously, thank goodness we at least have the ability to cheat the lost money back! It kind of stinks that we have to cheat to get their money back, though.
All in all, at least to me, any action that entails buying something should NOT occur autonomously, especially given how autonomy works in its current state. As of now, it takes FOREVER to fully cancel an action, so Sims will usually already be almost totally through with the action by the time it finally drops from their queue.
Yes, I am aware of mods that prevent this, but from what I've heard, they were broken by Cats and Dogs.