"musteni;c-17510319" wrote:
I have some plans I thought lying in my bed last night, lol. First of all I want to keep at least part of Evergreen harbour polluted because that's the world most suited for it. I'd like it to be really bad there. Other areas that I'm thinking should have pollution: Spice Market in SM, Cavalier Cove in BB, Starlight Boulevard in DSV, 5 lots in a row in NC, maybe Mirage Park in DSV and/or the poorest neighbourhood in WC. Areas that I want to go greener: WB island, top neighbourhood in NC, Forgotten Hollow, Mua Pel'am in Sulani... Might change my mind on these still, depends what the changes require :D I also can't wait to get my hand on those N.A.P.s, but not sure yet what I'm going to do with them. There has to be a neighbourhood with free love!
Spice Market in San Myshuno sounds like a good neighbourhood to have a red district reputation, free love or not. :joy:
"somewhsome;c-17510333" wrote:
"kwanzaabot;c-17510328" wrote:
"crocobaura;c-17510313" wrote:
I love the new craftable furniture. I will make a sim who crafts furniture and sells it in his own shop.
Yeah, the furniture is really good. It's like what the woodworking furniture should've been.
Instead the woodworkers end up making Homer Simpson's spice rack
I wish we could make this new furniture on the woodworking table too. This 3D printer thing is so modern and doesn't suit some of my sims. Maybe there will be a mod for it :)
Yes, the machine is modern, but so is the furniture! :smiley: The woodworking table is good for ancient sims.