Quite a few Sims 3 packs aren't in depth, quite a few are. They also came with open venues. Is a club system in depth? That's debatable. Ordering a bunch of sims to start doing the same thing. For me that's as captivating as watching paint dry. Not saying that's objective, if you do like it you do, but it's got nothing to do with depth. Depth lies in the way sims react to each other. Do they remember things, do they treat their fellow sims the way we would if we were in their situation. That for me defines depth. Being able to walk into a restaurant is not more in depth than walking into a tomb and explore it, or walk into a karaoke bar and perform with an audience. Not sure what Sims 4's holiday sytem is, must have missed that one. Sims in 3 can take a few days off and have a holiday in their own world. Go camping, go swimming in the sea, go scuba diving, I can come up with a lot of ways they can spend a holiday. And they can also do it in France, China or Egypt if they want to. Or in the future even.
The very fact Sims 3 is so much more open and added so much different, diverse stuff, makes it way more in depth and adds numerous different things to do. Because it tickles our imagination and there's nothing deeper than that. Joining the forums here broadened my view on this, because I met simmers who were doing things in their games that never even had occurred to me. I don't think Sims 4 offers that, because the gameplay is so scripted and one dimensional. The developers came up with a plan and we play it. And each and every simmer has no choice but playing the very same game.]
I agree with this.
Also I question the accuracy of this tweet. Sims 4 has so, so, so many things still missing, I don't see how it has given more content. Especially when a lot of the content we are getting are re skins.
Seriously how many freaking baths and toilets does the sims 4 need?
Depth is key here. As JoAnne says Sims that all react the same way to an argument for example is dull as dish water. Sims not reacting to things like catching a spouse or parent cheating is just awful quite frankly for a game that is almost five.That should be the bread and butter of a life simulation game.
Oh Wait it always was. Right now Sims are as deep as puddles. They all have the same whims and when they are in certain emotions all get the same emotional whims and the same emotional buffs. To get a sim angry all I have to do is put some "angry" décor on the walls- Boom! instant anger moodlet. Whooppee. We have so little traits and many of them are useless. The Evil trait just means an evil laugh. That's it.
Children get adult whims like "do laundry" "buy a dishwasher" But they never, ever want to get a good report card or even want to get a bad one. Likewise Mum and Dad don't care either.
Quality over quantity is key.
Or in other words: Come back and brag about content drops when Sims aren't all carbon copies of each other and I'm not having to pretend my Sims care about their world around them and the behaviour of their family. Because they day you have to pretend your sim is devastated after catching her spouse cheating and that her world is crumbling is the day it stops being a life sim.*
*Reality was She sat on the couch eating an ice cream cone, saw her spouse kiss another sim and she just carried on eating her ice cream with no reaction. Perhaps it was a really good ice cream. It must have been as her "Happy" mood didn't shift. She was so happy, the tiny angry moodlet never made it to the surface. But hey Smarter Sims....Weirder stories and all that.