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simgirl1010's avatar
3 months ago

Patch August 6 (Now Available To Download)

 

July Patch Update | EA Forums - 13595838

Patch Notes

Memory Boost

  • [EA Forums] Thank you to everyone who shared save files. While this patch doesn't include additional changes for this issue, testing on player-submitted saves confirmed that Memory Boost resolves a memory-related crash that could occur when traveling after loading a save, though longer load times may still occur and similar but separate issues continue to be investigated in their own threads. 

Autosave & Save Reminder Updates & Fixes

  • The Save Reminder Frequency Default is now set to be “Every 2 Hours” instead of “Off.”
  • There is now more consistent visual feedback that an Autosave is occurring when exiting Build Mode or Traveling.
  • We’ve addressed some issues where Autosave and Save Reminder timers would reset when traveling, causing them to not match the selected timing option. 
  • [EA Forums] We addressed an issue where manual saves could inadvertently override each other. This was happening when loading an Autosave Slot of a previously played manual save and then manually saving in the new save, because it would always save against the last manually saved manual save slot - even if it was a different save slot than the one currently loaded.

Marketplace

  • Fixed an issue that could cause Discover menu tabs to misalign and show empty sections.
  • A “Something Went Wrong” error should no longer appear when transitioning from the Gallery to a Marketplace page of a Kit or Pack that is no longer available.
  • Fixed a Japanese text issue for PlayStation Simmers.

Basegame

  • [EA Forums] The countdown timer for Careers, School, and After School Activities is fixed and no longer stuck showing 0 minutes.
  • This update contains a fix for crashes relating to caching. 
  • [EA Forums] We rebuilt thumbnails, which should address an issue for unentered premade houses on the map screen that were still showing roof edges from the previously fixed roof issue. This can still be addressed for all other lots by loading into the lot and leaving - we unfortunately aren’t able to force a thumbnail update for these lots since the data is saved locally. 

For Rent

  • [EA Forums] Lot Taxes are no longer missing for Residential Rentals on Bills.

 

Impact should be minimal but don't forget to check Luth's thread for any mod issues. July thread updated for today's patch.

Broken and Updated Sims 4 Mods and CC: patch 1.126, July 21, 2026 | EA Forums - 13574855

 

25 Replies

  • SimulationBuilds's avatar
    SimulationBuilds
    Seasoned Ace
    3 months ago

    Oh I know, all I was asking was what was it they were concerned about. 😅

  • simgirl1010's avatar
    simgirl1010
    Hero+
    3 months ago

    I totally understand the hesitation. Each simmer decides when they're ready. 

  • SimulationBuilds's avatar
    SimulationBuilds
    Seasoned Ace
    3 months ago

    True but unless you actually update the game and find out what your experience will be with it. How will you know? 😅

    You'll forever be wary of it, all the time you don't take the plunge 😉

  • simgirl1010's avatar
    simgirl1010
    Hero+
    3 months ago

    Probably as many reasons as there are simmers why not everyone has the same experience.😄

  • SimulationBuilds's avatar
    SimulationBuilds
    Seasoned Ace
    3 months ago
    Wildstripe wrote:

    Even though I'm still wary about Memory Boost.

    What is it about Memory Boost that you are concerned about?

    From my experience it has made the game feel extra quick with load times and Sim responsiveness and touch wood, I've not had a game crash in months since opting into the feature.

  • I guess the fix for the save overwrite bug could change my mind about updating the game.... Even though I'm still wary about Memory Boost.

  • Yeah same I will be waiting before doing the update just in case something happens I usually wait until other simmers say something before I do anything.

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