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DaWaterRat
3 years agoNew Vanguard
"kwanzaabot;c-18142041" wrote:"DaWaterRat;c-18142026" wrote:"kwanzaabot;c-18142006" wrote:"DaWaterRat;c-18141997" wrote:
I was going to come in here with some solutions to "Werewolves have nothing to do when Rampaging" but they're probably not the sort of solutions you're looking for.
I will say that depending on what Werewolf perks you've bought, there are more options available than what you have listed. Don't know how much of it is actually the sort of stuff you want, though.
Such as?
I can.........eat...........furniture............ or dig holes, I sure
But what objects can I interact with? What socials do I unlock with pets or livestock? How many times can I do a vicious howl before I say "to hell with it, I'll just unlock transformation mastery"
I can't hunt while rampaging, or even lead hunting parties. All the interactions that would actually make sense for a werewolf are locked
I disagree that doing something as rational and planned as hunting or leading hunting parties is something that makes sense when a werewolf is full of rage. A raging, rampaging werewolf shouldn't do anything that requires rational thought. And that includes hunting. Or being Mean. Or Evil.
I don't know if you're familiar with Werewolf: the Apocalypse (or Werewolf: the Forsaken), but managing Rage is a factor in that game too. And when werewolves in that game break, they aren't supposed to do anything as rational as hunt. (It's a TTRPG, so how uncontrolled they actually are varies depending on the player and the table.) Kill people indiscriminately? Sure. But that's not happening in the Sims, so Snarling at people and Fearsome Growls and the like - and making sims pass out from fear - is as close as we're going to get.
Now, as for the eating furniture and digging holes... It's not furniture, it's objects. Chickens are objects. And digging holes you can find stuff in those holes. Things you can sell if not you're not trying to follow up on the Werewolf lore (or if you get duplicates.)
Yeah, because it's not like real wolves can hunt
Those animalistic... animals... sure can't do something as rational as think "me hungry, me find meat"
You and I clearly have different ideas of what it means to be a werewolf.
And that's one of the weaknesses of this pack--in the Vampires GP, we could design our vampires to behave the way vampires look and act in our preferred vampire fiction. The Werewolves GP does not have this functionality. Werewolves has werewolves think "ME ANGERY, ME SMASH", and that's it. When *I* think of werewolves, I think "IT FULL MOON, ME BE RESPONSIBLE FOR MYSTERIOUS DEATHS IN VILLAGE"
Look at any werewolf fiction. Does it have irrational werewolves? Unless it's Twilight, the answer is probably yes. And do these irrational werewolves.... hunt? I'm gonna say a resounding "yes they do".
For better or worse, you're never going to get actually murderous werewolves in the Sims - at least Vanilla.
Yes, normal werewolf fiction has them slaughtering innocents and sometimes feasting on their bodies. But most of it just stops with the mad slaughter part when the werewolves are on a tear. And that's where the difference is. They don't hunt, they slaughter indiscriminately. They may stalk our hapless humans, but when they're doing that, they're not on a blind rampage. Sure, the animal mind may be more in control, but it's not Blinding Rage.
Real wolves, on the other hand, do not slaughter indiscriminately unless they are hurt or cornered. And when they hunt, they are not filled with blinding supernatural rage that prevents them from behaving in ways that are, for wolves, rational.
Sims Werewolves have Blinding Rage that blocks out anything that could be rational thought, even on an animal level. It really is very like the W:tA werewolves I mentioned above, and since SimGuruBat plays Vampire, I'm pretty sure she's familiar with Werewolf too, since they were originally by the same game company.
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