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- Modern Day. The other settings could easily be pack additions.
- OneAdorkableGirlNew SpectatorI like how The Sims has always been. Starting with modern day and then adding those other types with expansion packs. Expansion packs and game packs could add the "twist" part to the game and add other settings to the game. I love magic and I will always buy an expansion pack and/or game pack that adds those features to the game. :) I enjoy both realistic game-play and fantasy game-play.
- I would love a full sims game set in the medieval period where I could play families and not be stuck doing quests like in the Sims Medieval.
- I want a timeless game. I don't like for example in TS4 the fact that every sim owns a cellphone and that it's not optional, I don't like there are no newspapers or landline phones. I want technologie in the game and modern clothing but I'd like better a bit of an ambiguous theme. Not that focused on modern day social media or selfies like TS4 is turning out to be but also not specific from any era. A bit like a bubble where you are not really sure if it's 1953 or 2021.
Another really cool theme would be a retro-futuristic design. A bit like the universe in the Netflix show Maniac. Super advanced technology but with 80s and 90s aesthetics. "Jordan061102;c-16870884" wrote:
Just the basics.
Yes. Provide the basics and, as the consumers, provide us the tools to do the rest.- I honestly think fantasy would be a good idea because that can feed into a lot of different players interests. We can get more realistic worlds that resemble a Lord of The Rings universe or Marvel universe and we could get worlds resembling an apocalyptic, fairy, or alien universe to appeal to players who really like occults. If I could have the option for "normal life" gameplay without overwhelming fantastical occurrences happening around my sims during my gameplay (for example: I would not like to see autonomous vampire duels everywhere in the background while I'm taking my dog on a walk or alien volcanoes erupting tiny virus robots across the street randomly) I would be fine with a fantasy-oriented game. If they had toggle on and off for different occults and had a good variety of really nice looking worlds that were realistic in appearance I wouldn't mind at all having fairies in fairy worlds or witches or whatever. If it doesn't interfere with my "everyday" style gameplay, my storytelling, or my screenshots, I'm fine. I may sound very picky about this but I think that I can be because I resemble more of the average player-base that the Sims 4 tends to advertise to.
- i just want a post-apocalyptic sims game lmao
but realistically tho they should probably stick to modern day/normal sims. i think the reason most people like the sims is because of the everyday realism, that's kinda what the sims is about. the wilder stuff is good for expansion packs but i think the main game should remain as it is, just with improvements - No more medieval or future packs :#
I found both poor.
I would love a remake of the sims 2 ps2 castaways more, or somethings new. - annaliese39Seasoned NewcomerI'm very happy with Sims 4, but as a history nerd, I would love anything historical themed. Not just medieval - Victorian, 17th century with it's grand palaces... Fantasy could be really fun too. Future stuff doesn't interest me, take me to the past!
- Start off at the base of the space elevator with options to emigrate to one of several planets or remain on Earth--in which case you pick one of several starting places (city/town/village). The base-game starting planets would have different levels of technology--one futuristic, one pretty primitive, and one where magic works.
EA has created a good bit of distrust by recycling watered down versions of the previous versions of the game. They'll need to start TS5 off with something different, and with lots of interesting options.
Give us back our sandbox play, and lots of different places to play in.
edited to add: ideally, while the planets might start out with only one city/town/village, we'd have the ability to add additional copies of that, and travel back and forth between them with our sims. Traveling to other planets would eat up a year of your sim's life, though. :anguished:
Exp. packs could add new planets as the OP suggested, while game packs might add one new city, town, or village to a particular planet.
Yeah, not going to happen, but OP, I like your idea! :grin:
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