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- SimplyJenRising Spectator@SimplySimazing Be warned it can alter the UI size so beyond 1080p, the size starts to shrink. I can still manage in 2K resolution, in fact, it's not a problem at all but I'm nearsighted so it doesn't affect me like it might someone else. More demanding titles than Sims 4 can suffer frame drops so you may have to drop the resolution back down to 1080p when you play Ark. "It's more than just dinos." LOL well it sounds fun... I never got into it despite having it on my Steam wishlist at one point.
That's nice of your family to help you with upgrades and a luxury at that. Your specs are fine for the future of Sims 4... If any problems occur, it comes down to optimization of the game which is not a strong suit of EA. The game already has frame rate issues that most of us experience even on high-end rigs. Your card is fine for playing Sims 4 in 2K resolution but like I said, higher titles may take a frame rate hit. I also have a GTX 1070 and I get frame drops (10-20) with Fallout 4s HD texture pack installed. It's recommended to have a GTX 1080 anyways with that DLC."BabySquare;c-15928926" wrote:
I have a question:
How much more demand does it place on a computer if, for example you change all the effects from low to ultra?
I appreciate it might be an odd question, but from one extreme to the other I'm curious to know how much harder a computer would be working.
This is going to depend on the computer. The game has requirements to meet just like any other game and you will eventually notice your computer struggling if it does not meet those requirements or above. Sims 4 is more CPU (processor) heavy but heaving a dedicated graphics card is very much recommended. An integrated graphics chip built into the processor will mean more work for the processor stressing it out lowering its lifespan."Kim5496;c-15930158" wrote:
My monitor is 60 Hz so I have it set to 60 with v-sync to make sure it doesn't go over that. The Sims is not a game you're going to benefit from with high frame rate. Going over what your monitor can display can cause screen tearing. With shooter games higher frame rate is often preferred to lessen input lag but I play shooter games and still use v-sync to cap my frame rate.
What does the refresh rate do? I have all my settings the same as you but my refresh rate was on default. Would it make anything better to change that? Thanks! :) "DeKay;c-15930795" wrote:
a crazy beast rig.
just out of interest, what sort of system specs would such a rig have?- DeKaythePUNKSeasoned Vanguard
"BabySquare;c-15930947" wrote:
"DeKay;c-15930795" wrote:
a crazy beast rig.
just out of interest, what sort of system specs would such a rig have?
I think you probably need at least a Nvidia Geforce GTX 1080, maybe even two of those. Even with one GTX 1080, you might not get a nice 60fps on the game if you're playing it on Ultra.
You can read more here if you want to know roughly the cost of it:
http://www.pcworld.com/article/2990895/hardware/the-state-of-4k-gaming-what-you-need-to-know-from-pricing-to-performance-needs.html - SimplyJenRising Spectator
"DeKay;c-15931000" wrote:
Sims 4 can display 4K with a single GTX 1070, GTX 1080, GTX 1080ti on ultra settings no problem. Other more demanding games is a different question. Some games don't support SLI (dual cards). I could be wrong but Sims 4 does not support SLI last I heard."BabySquare;c-15930947" wrote:
"DeKay;c-15930795" wrote:
a crazy beast rig.
just out of interest, what sort of system specs would such a rig have?
I think you probably need at least a Nvidia Geforce GTX 1080, maybe even two of those. Even with one GTX 1080, you might not get a nice 60fps on the game if you're playing it on Ultra.
You can read more here if you want to know roughly the cost of it:
http://www.pcworld.com/article/2990895/hardware/the-state-of-4k-gaming-what-you-need-to-know-from-pricing-to-performance-needs.html - DeKaythePUNKSeasoned Vanguard
"Simasaurus09;c-15931119" wrote:
"DeKay;c-15931000" wrote:
Sims 4 can display 4K with a single GTX 1070, GTX 1080, GTX 1080ti on ultra settings no problem. Other more demanding games is a different question. Some games don't support SLI (dual cards). I could be wrong but Sims 4 does not support SLI last I heard."BabySquare;c-15930947" wrote:
"DeKay;c-15930795" wrote:
a crazy beast rig.
just out of interest, what sort of system specs would such a rig have?
I think you probably need at least a Nvidia Geforce GTX 1080, maybe even two of those. Even with one GTX 1080, you might not get a nice 60fps on the game if you're playing it on Ultra.
You can read more here if you want to know roughly the cost of it:
http://www.pcworld.com/article/2990895/hardware/the-state-of-4k-gaming-what-you-need-to-know-from-pricing-to-performance-needs.html
I was told that the Sims 4 might have some fps problems with in 4K but then again, there's already some fps problems even on 1080p. I think it will still be good to have a good enough power supply for 4K tho. Yeah, I'm not too sure about the dual cards for TS4. It's probably going to just use one card even if you have two. :D - SimplyJenRising Spectator
"DeKay;c-15931218" wrote:
Sadly the frame rate issue will always be there until they fix it (if they fix it). The power supply will need the appropriate wattage for the card. Slapping in a new card isn't that simple. CPU, motherboard, desktop case size, and even cooling should also be accounted for. If a game does not support SLI and the player has duel cards, it won't see the second card. 4K will shrink the UI with Sims 4. Editing the options.ini file to adjust UI size is a bit glitchy but doable I hear."Simasaurus09;c-15931119" wrote:
"DeKay;c-15931000" wrote:
Sims 4 can display 4K with a single GTX 1070, GTX 1080, GTX 1080ti on ultra settings no problem. Other more demanding games is a different question. Some games don't supporkt SLI (dual cards). I could be wrong but Sims 4 does not support SLI last I heard."BabySquare;c-15930947" wrote:
"DeKay;c-15930795" wrote:
a crazy beast rig.
just out of interest, what sort of system specs would such a rig have?
I think you probably need at least a Nvidia Geforce GTX 1080, maybe even two of those. Even with one GTX 1080, you might not get a nice 60fps on the game if you're playing it on Ultra.
You can read more here if you want to know roughly the cost of it:
http://www.pcworld.com/article/2990895/hardware/the-state-of-4k-gaming-what-you-need-to-know-from-pricing-to-performance-needs.html
I was told that the Sims 4 might have some fps problems with in 4K but then again, there's already some fps problems even on 1080p. I think it will still be good to have a good enough power supply for 4K tho. Yeah, I'm not too sure about the dual cards for TS4. It's probably going to just use one card even if you have two. :D - DeKaythePUNKSeasoned Vanguard
"Karilan;c-15932906" wrote:
When my pc was on it's last legs I had to turn down everything (except view distance because I couldn't stand living on the set of "The Mist") but since my fiance built a new pc, I run everything as high as possible.
If you're looking to help performance, I found 3D resolution and reflections were the first thing to drastically help my gameplay. To be honest I didn't find laptop mode to help my gameplay, but I don't entirely understand what it was meant to do...it may not have done anything because I didn't play on a laptop?
Laptop mode actually helps a lot cuz it takes away moving shadows and nice rendering of your sims. "OEII1001;c-15933395" wrote:
"andersson01;c-15931200" wrote:
Or a case of being better optimized than its predecessor."OEII1001;c-15928615" wrote:
Ultra. Game is very well optimized. My card's fan never spins up, even with other applications running.
It's probably more a case of using quite simple graphics compared to other dx9 titles:
The reason it performs better than TS3 is the relatively small (let's face it, tiny) size of its "zones", where the data that needs to be loaded into RAM/VRAM and requires processing by the CPU/GPU is a fraction of what it was in TS3's open neighborhoods.
They made concessions because the engine couldn't handle what they were throwing at it.- OEII1001New Spectator
"So_Money;c-15933853" wrote:
Open world games certainly have a lot of problems."OEII1001;c-15933395" wrote:
"andersson01;c-15931200" wrote:
Or a case of being better optimized than its predecessor."OEII1001;c-15928615" wrote:
Ultra. Game is very well optimized. My card's fan never spins up, even with other applications running.
It's probably more a case of using quite simple graphics compared to other dx9 titles:
The reason it performs better than TS3 is the relatively small (let's face it, tiny) size of its "zones", where the data that needs to be loaded into RAM/VRAM and requires processing by the CPU/GPU is a fraction of what it was in TS3's open neighborhoods.
They made concessions because the engine couldn't handle what they were throwing at it. "OEII1001;c-15933869" wrote:
"So_Money;c-15933853" wrote:
Open world games certainly have a lot of problems."OEII1001;c-15933395" wrote:
"andersson01;c-15931200" wrote:
Or a case of being better optimized than its predecessor."OEII1001;c-15928615" wrote:
Ultra. Game is very well optimized. My card's fan never spins up, even with other applications running.
It's probably more a case of using quite simple graphics compared to other dx9 titles:
The reason it performs better than TS3 is the relatively small (let's face it, tiny) size of its "zones", where the data that needs to be loaded into RAM/VRAM and requires processing by the CPU/GPU is a fraction of what it was in TS3's open neighborhoods.
They made concessions because the engine couldn't handle what they were throwing at it.
They can, but not all of them do. GTAV and The Witcher 3, for instance, perform very well even on mid-range systems.
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