Forum Discussion
- DeKaythePUNKSeasoned VanguardI don't think it's very possible. The game is made that way. You would have to change the coding of the game a lot to remove the loading screens. Only devs can make this possible (but, it could also be a lot of work for them). Modders usually take things that are already in the game and work around it.
- I really don't think that would be possible because I don't think there's anything actually connecting all of the different areas together, someone would have to mod that in too and even IF someone was talented & dedicated enough to do that I think visually it would be quite jarring as well.
Modders are absolutely amazing people, but right now I don't think even the development team at EA can code back in the open world. They could probably make subsequent "zones" larger, but that'd probably be it. "Erpe;14116199" wrote:
Maybe it would be possible to open the world (in principle). But the open world was removed for a reason which was to avoid the same instability as TS3 had and to avoid the long initial loading screen. The open world made it nearly impossible to have subhoods in TS3 and it gave problems with big worlds (which we haven't seen in TS4 yet anyway).
So I don't think that opening the world would be the main problem. The real problem would be to avoid the game start freezing and crashing 50 times a minute. That problem would probably become impossible to solve.
EA had a another choice which they could have made instead of removing the open world though: They could have chosen instead to have made TS4 a 64bit game which also required more RAM and a much better computer to run. But EA didn't want to do that because EA thinks that it would have prohibited many customers from buying the game.
I still think that EA went too far though to avoid the instability problems from TS3 because it should have been enough just to have loading screens when we are traveling between neighborhoods or worlds. The game would have worked fine even if EA had omitted the loading screens when we enter other houses in the same neighborhood because TS4 neighborhoods are not that big.
@halimali1980 It isn't just a question about making an open world well and you can't compare this game with other games where the players (almost) can't modify houses or build them. The characters in such games also usually can't be modified to the same degree as the characters in TS4. Even so the minimum requirements are most often higher than for TS4 too. So in such games making a well working open world isn't a problem at all ;)
I disagree with your analogy of why there isn't an open world in this game. This game was built in 2013 and set to release in 2014 but delayed until late 2014. You can't build an open world in a year and make it work correctly. The TS4 Olympus is why you don't have open world in this game. EA spent three years building that game and then ditched it at the last minute right after the SC released (per Frank Gibeau they rethought the online/mmo turned it into a single player. Patrick Kelly said he worked on the MMO before they ditched. Also, they built a new engine for the TS4 as soon as they were told to drop the MMO. Which wasn't until 2013. You have a game that is the result of left over scraps of material they intended to use for the TS4 Olympus. It has nothing in the world to do with thinking about low end laptop users.
If EA wanted to build a game that needed a gaming pc, they would. And that's just one of many excuses for no open world.- Agree @Cinebar a lot of the assertions made I believe are just created to excuse the Olympus limitations.
If modders could fix a great deal of issues in TS3 there is no reason why the team couldn't learn from it and create better, not just remove. - @Erpe @phoebebebe13 expertise is around the tech section. I think you should consider what she just said because it's something to carefully consider :)
- if not open world.. then at least open neighborhoods:)))
- @Erpe there is a difference between the terms casual game and casual gamer.
Casual game means any computer can play that game. Apps for example . Games that don't require PC to have gaming hardware specs
Casual gamer is just a person who does not hardcore game. A lot of people who play the sims don't hardcore game and only play the sims along with app games therefore are considered casual gamers. However there are a few hardcore gamers in here that do play the sims :D
and like @sparkfairy1 posted. Most of my time in here is spent helping in the tech threads so I am more aware of what is not working with this game and what is needed to work for this game as far a computer hardware goes and fixing some software issues "Erpe;14116634" wrote:
@phoebebebe13 There are very different definitions of "casual game". Urban dictionary says that it is any game which you don't like. It also says that if you like the game then it is a hardcore game ;)
But Wikipedia says:
"A casual game is a video game targeted at or used by a mass audience of casual gamers. Casual games can have any type of gameplay, and fit in any genre. They are typically distinguished by their simple rules and lack of commitment required in contrast to more complex hardcore games. They require no long-term time commitment or special skills to play, and there are comparatively low production and distribution costs for the producer.
Casual games are typically played on a personal computer online in web browsers, although they now are starting to become popular on game consoles and mobile phones as well. Casual gamers are typically older than traditional computer gamers, and more often female, with over 74% of casual gamers being female."
TS4 is just too big a game to be calls casual and the Sims games are usually not known for their lack of commitment by their fans either ;)
Wiki gives more of the definition I stated. Casual game is low end, simple rules can be played on any kind of computer/tablet/phone
casual gamer is just someone who does not game a lot , does not usually go out and buy a gaming computer. There are many who refuse to buy a gaming computer if they are only playing the sims which some are finding out is a mistake being in the tech threads. We even have people who claim they only play the sims and want to game a PC game on tablet. The sims does require a gaming PC
There are Hardcore sims fans however this does not make them hardcore gamers.
My son is a hardcore gamer. Has a gaming PC, Playstation 2, 3, 4 , a wii u , psp and a new 3ds. He owns at least 600 games maybe more. I classify myself as somewhere in the middle :p- I think it's complete bull when they tell us they can't make the world's in sims 4 open. Back in ts3 when or before seasons came out they made every body of water swimmable. Even in older words such as sunset valley. But the team in ts4 can't do it? I think they just do not want to.
"phoebebebe13;14116462" wrote:
Agree @Cinebar but EA did make the sims 4 for gaming pc. The games recommended requirements (minimum is just for base game only) is mid range gaming desktop and is the same specs to run the whole sims 3. The games are just programmed differently but require same PC specs to run both games as a complete game.
People thinking this game runs on a toaster are not looking at the requirements or coming in the tech threads to see how many are having issues on lower end computers as more gets added. It will only get worse as more gets added just like TS3
So since both games require same PC specs, There should be no excuse why we dont have open world. The bottom line is we got refurbished Olympus instead of them starting from scratch to make a true PC game. The game was not originally programmed for PC but it is now and Olympus was just designed very limited in game play.
I agree about the recommended specs, that video card they are saying would work better for this game requires a 450PSU in the pc. I'm not sure why laptop users think this game will run on them when even EA is saying buy a better video card which would require buying a better PSU.
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