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fjb792's avatar
8 years ago

Mods and CC are better than the actual game content

Something I've noticed with this iteration of the Sims is that the work of modders and CC creators has far exceeded the work of EA/ Maxis.

While EA's content is terribly slow to release and often lackluster, the content created by the community has shown more depth, style and ingenuity than anything EA has put out for the Sims 4 to date. Mods and customer content have always been a part of the Sims, ever since the Sims 1, but at no other point in its history have I seen the content they create so completely overshadow the content released by EA.

Mods such as MC Command Center, Less Musical Chairs, Zirbu's Happy Buffs to Fine and many others have helped stabilize the game and get rid of annoying bugs that Maxis rarely fixes. Mods such as MC Woohoo, Risky Woohoo, Road to Fame, Extreme Violence, Go to School, Go to College, Playable Careers, Self-Employed, Turbo Careers, as well as mods adding zodiac signs, gender preferences, more than 3 traits and favorite foods have added countless content and depth to what is still a game that is lacking content. Other mods have added new vacation destinations such Tropical Getaway, as well as supernaturals such as fairies, witches, sorcerers, mermaids, functional robots and most recently zombies. They recently created several additional small pets to the game to make up for the lack of them in the deplorably bad "My First Pet Stuff." Even more groundbreaking, modders are experimenting with online Multiplayer, specifically this user- https://www.youtube.com/user/iampokemonnumber1fan, and it is expected to be released soon.

EA/Maxis should really be embarrassed about this. Modders and CC creators are releasing content faster and often superior to what EA is actually releasing. They don't even acknowledge how important modders are to this game. Games such as Planet Coaster and Cities Skylines praise and exhibit the work of their Custom Content creators, showing it off on their social media, as well as making it available directly available to the user from the game itself through "Workshops." Even companies like Bethesda listen to and sometimes collaborate with modders and CC creators in order to make their games better.

And yet, EA is silent. They don't acknowledge their efforts, and they don't ask for their advice or opinions on the game. Content for the Sims 4 comes out incredibly slowly, little gameplay is added, and what is added reeks of little effort or thought. Of the packs we've received, the only notable ones have been Dine Out, Parenthood, Get Together (only because of the group system), and Vampires. Modders and CC creators are forced to make up for EA'a failures, and yet they receive no appreciation.

Seriously, EA, you need to either start pushing out more quality content, or you should embrace the modding and CC community and acknowledge their efforts. It doesn't help your image when they release content faster and often better than yours. Either release better content or embrace the modding community.

Because the path your going down now looks quite bleak...

38 Replies

  • After @rosemow helped me with my CC issue issue earlier this week, l can't see how some people can't play without it! I have over 1,000 cc objects and mods and l can't play without them. I had to use Maxis Match for 2 days while Ms. Rose was helping me and it was torture! Lol. I can never go back to the clay-texture hairs and clothes. I understand some people may like not using cc, but l'm not that kind of person. I NEED MY CC AND MODS!! :D
  • > @bixters said:
    > Something I've noticed with this iteration of the Sims is that the work of modders and CC creators has far exceeded the work of EA/ Maxis.
    >
    > While EA's content is terribly slow to release and often lackluster, the content created by the community has shown more depth, style and ingenuity than anything EA has put out for the Sims 4 to date. Mods and customer content have always been a part of the Sims, ever since the Sims 1, but at no other point in its history have I seen the content they create so completely overshadow the content released by EA.
    >
    > Mods such as MC Command Center, Less Musical Chairs, Zirbu's Happy Buffs to Fine and many others have helped stabilize the game and get rid of annoying bugs that Maxis rarely fixes. Mods such as MC Woohoo, Risky Woohoo, Road to Fame, Extreme Violence, Go to School, Go to College, Playable Careers, Self-Employed, Turbo Careers, as well as mods adding zodiac signs, gender preferences, more than 3 traits and favorite foods have added countless content and depth to what is still a game that is lacking content. Other mods have added new vacation destinations such Tropical Getaway, as well as supernaturals such as fairies, witches, sorcerers, mermaids, functional robots and most recently zombies. They recently created several additional small pets to the game to make up for the lack of them in the deplorably bad "My First Pet Stuff." Even more groundbreaking, modders are experimenting with online Multiplayer, specifically this user- iampokemonnumber1fan, and it is expected to be released soon.


    Okay, I wasn't around for The Sims Online, and always wanted to play. Now, this seems really awesome! I hope it gets a public release.
  • Why exactly was this thread moved to General Mods Discussion? It was supposed to be feedback for the actual game, not just a chat about mods and CC. Which is why I put it under Feedback for the Sims 4
  • Dogs and Cats broke my game. I had to remove my mods folder and call Tech To Us to get it playable again, and I hadn't been able to get mods to work since. The last time I tried and failed, I just deleted the folder. I haven't had one until yesterday, when I figured out how to get them to work and decided to dip back in. I spent all day at TSR re-downloading all the stuff I used to love, plus. Then I couldn't get the 7z or rars to work. I messed up trying to figure it out, and copied a bunch of stuff to where it shouldn't be, and deleted stuff I thought was installed, but wasn't....so I scrapped everything but the zips, and downloaded it all again today...I haven't installed any of the re-downloaded stuff yet, but I got to thinking, these months I've spent with no cc, what I've enjoyed most was building, figuring out how to make stuff work, and sharing in the gallery. Now that my mods are back, my builds will be so much more fun, easier, and prettier.....but I can't share them like I'm used to, because not everyone has what I'm working with.
  • I think everyone should try few mods before deciding it enhances the game in so many ways.
  • I use CC extensively in TS2, and have from the get-go so I can do medieval. That's possible as the game itself is mod/CC friendly. I'm staying away in TS4 as every time there's an update or new pack there is wholesale mod/CC slaughter, and I don't have the time or inclination to be constantly doing repairs. One would almost think they do it deliberately in the vain effort to discourage mods and CC
  • I actually agree. I very likely would not have been playing sims 4 for very long without the CC and Mods I've found. It's that lifeless otherwise imo. Sims 2 and Sims 3? I didn't feel I needed CC or Mods, but they did add some fun additions. But Sims 4 I really feel without mods, I would have gone back and played Sims 3 again and just ignored Sims 4. I still do play Sims 3, but I feel I just would have dropped 4 altogether.
  • EA_Rtas's avatar
    EA_Rtas
    Icon for Community Manager rankCommunity Manager
    6 years ago
    Hey folks given this thread has been inactive for over a year I'm going to close it off. If you have any questions about necroposting you can read this thread here : Necroposting

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