Forum Discussion
@Lionhart127 I'm afraid that is the nature of mods. You would be pushing a rope to insist they are included in testing and release of official updates. EA can't even keep track of how updates break their own code.
Before, when updates were not pushed out automatically, I would wait to manually install them until after the developers of my favorite mods had updated.
As a result, I have not used mods nearly as much as I used to in TS3. I can't characterize the developers' intent. I know without the modding community, the game was often unplayable and would not be as popular.
But there are too many mods and variables to account for how official updates may affect them. Safer to simply disable them temporarily, and makes it easier to diagnose an issue, if one occurs after a patch.