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toseogwan8's avatar
toseogwan8
Rising Rookie
31 days ago

Foosball glitches (GT)

1. Sims reset at the end of the game, and scores ended up above 5.

I guess this happened probably due to the recent major patch. Sims who are involved in the game were resetting themselves, and score that should be 5 to win ended up being 6, and the fourth scoring move were the winning move, earning them double points.

2. Visual glitch: Ball did not ended up in the goal

This glitch occured since 2019 and remains un-addressed. While it has no impact on the game of foosball, it would look just weird. The player who had scored celebrates, the score still indeed counts, but the ball were still floating around on the table.

Videos: https://drive.google.com/drive/folders/1sPDwmAPPCdJSWW8aHP1ld8P70od3AT0_?usp=sharing

The videos were recorded with mods disabled via the menu and removed from the EA folder, and on a new vanilla savegames created after moving the original "saves" folder out.

5 Replies

  • simsefin's avatar
    simsefin
    Seasoned Rookie
    31 days ago

    Hi! 👋  I'm also having issues with the foosball table since the last patch.  The LastException error says "'group_FoosballTable' object has no attribute 'unregister_for_on_model_changed_callback'". This error repeats...

  • I'm getting this constant last exception animation error with the Fussball table as well, as with MickCasanova​ I had to remove the table to make it stop, annoying really because I had them in bars and nightclubs and when my sim travels to one with a Fussball table the error starts popping up every few minutes. All other mods are up to date and shouldn't conflict with this, so it's definatley another pointless irritating game bug that they probably won't ever fix 🙄

  • Please post the content of the LastException (complete)

    - Delete the ones you have
    - Trigger the error again
    - Check if new ones are created
    - If that is the case, please copy/paste the content here. You can open the file with any text editor.


    Deleting the file won't fix your issue. Posting the info is meant for troubleshooting. 

  • toseogwan8's avatar
    toseogwan8
    Rising Rookie
    27 days ago

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>6cc9e928f2c4e9cb686e9a2a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-07-09 23:37:35</createtime><buildsignature>Local.Unknown.Unknown.1.116.202.1030-1.200.000.663.Release</buildsignature><categoryid>state.py:2523</categoryid><desyncid>6cc9e928f2c4e9cb686e9a2a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'group_FoosballTable' object has no attribute 'unregister_for_on_model_changed_callback')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 4783, in set_ending_or_on_xevt_target_refs_states&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3211, in set_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 3307, in _trigger_on_state_changed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py", line 358, in _on_owner_state_changed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py", line 92, in _satisfy&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 88, in _on_condition_satisfied_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 131, in _condition_group_satisfied_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6770, in _conditional_action_satisfied_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5736, in cancel&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5491, in _cancel_eventually&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1739, in _cancel&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line 1795, in _detach_from_group&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 885, in detach&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\socials\side_group.py", line 66, in _remove&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1109, in _remove&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1132, in shutdown&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2523, in on_remove&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 202, in __getattr__AttributeError: 'group_FoosballTable' object has no attribute 'unregister_for_on_model_changed_callback'rtim=0&#13;&#10;Client Session Time: 20.43&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,501,1,6009&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.26100 GPU: NVIDIA GeForce RTX 4060 Laptop GPU  32.0.15.5619, GUID: 8B13A255-DE6F-11EF-9413-BF9D6AE92E93&#13; &#10;</desyncdata></report>
    </root>