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aumoog2285's avatar
aumoog2285
Seasoned Novice
2 months ago
Solved

If I submit chickens, cows, and llamas to the fair, my animals disappear.

When I submit chickens, cows, and llamas to the fair, they take the T position and my animals disappear. When I press to resubmit it, it shows that I already submitted. Also, after submission, I use Agnes Store and click Complete Trade, and the world stops. The crop doesn't seem to have a problem. I ran it without all mods and CCs. I've been trying to fix this for a day. Very angry.

  • The same thing happened when I removed the MCCC. And there was a problem when the animal got dressed and submitted to the fair. But when I took off my clothes and submitted it, it went well! It was shocking! I didn't expect it. I got into trouble when there was nothing in the mod and CC, and surprisingly, the animal's EA basic clothing was the problem. Thank you for your help.

5 Replies

  • HI aumoog2285​ 

    Do you have any LastException files in Documents\Electronic Arts\The Sims 4 ?

    - Delete the ones you have
    - Trigger the error again
    - Check if new ones are created
    - If that is the case, please copy/paste the content here. You can open the file with any text editor.


    *Deleting the file won't fix your issue. Posting the info is meant for troubleshooting.*

  • aumoog2285's avatar
    aumoog2285
    Seasoned Novice
    2 months ago

    I deleted the mod and CC except mccc and deleted the LastException file when I tested it, but it came back. Attached, thank you for your help. // The file cannot be uploaded. So I'm sorry, but I've copied/attached the entire contents.

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>17c51ec5f31b7333683f0311</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-03 23:18:45</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>indexed_manager.py:179</categoryid><desyncid>17c51ec5f31b7333683f0311</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;SlotObjects ParticipantType.PickedObject&gt; for loot loot_Festivals_VillageFair_SubmitEntry(loot_actions=(&lt;SlotObjects ParticipantType.PickedObject&gt;, &lt;StateChangeLootOp ParticipantType.Object&gt;, &lt;StateChangeLootOp ParticipantType.Object&gt;, &lt;HiddenInventoryTransferLoot ParticipantType.Actor&gt;, &lt;StateChangeLootOp ParticipantType.PickedObject&gt;, &lt;StateChangeLootOp ParticipantType.PickedObject&gt;, &lt;SlotObjects ParticipantType.PickedObject&gt;, &lt;StateChangeLootOp ParticipantType.Object&gt;, &lt;LostAndFoundOp ParticipantType.Actor&gt;), run_test_first=False, tests=CompoundTestList([])) (ObjectIDError: ID collision detected. ID:115427561551958060, New Object:object_animalObjects_animalClothing_base:0x019a14c17398102c, Existing Object:object_animalObjects_animalClothing_base:0x019a14c17398102c)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 519, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 177, in _behavior_element&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_element.py", line 86, in _do_behavior&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 172, in apply_operations&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 671, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 1721, in _apply_to_subject_and_target&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\slot_strategy.py", line 294, in slot_objects&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1170, in get_clone_for_stack_split&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2502, in clone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1448, in load_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 863, in load_items&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 845, in _load_item&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 874, in _create_inventory_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 211, in create_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 179, in add&#13;&#10;indexed_manager.ObjectIDError: ID collision detected. ID:115427561551958060, New Object:object_animalObjects_animalClothing_base:0x019a14c17398102c, Existing Object:object_animalObjects_animalClothing_base:0x019a14c17398102crtim=0&#13;&#10;Client Session Time: 62.91&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,479,0,5992&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 24.21.13.9836, GUID: D7B71E3E-5FCD-11CF-7652-E1181BC2D535&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>17c51ec5f31b7333683f0311</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-06-03 23:18:45</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>system.py:198</categoryid><desyncid>17c51ec5f31b7333683f0311</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (ObjectIDError: ID collision detected. ID:115427561551958060, New Object:object_animalObjects_animalClothing_base:0x019a14c17398102c, Existing Object:object_animalObjects_animalClothing_base:0x019a14c17398102c)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 177, in _behavior_element&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_element.py", line 86, in _do_behavior&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 172, in apply_operations&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 672, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 669, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 1721, in _apply_to_subject_and_target&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\slot_strategy.py", line 294, in slot_objects&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1168, in get_clone_for_stack_split&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2502, in clone&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1448, in load_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 863, in load_items&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 845, in _load_item&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 874, in _create_inventory_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 198, in create_object&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 179, in addindexed_manager.ObjectIDError: ID collision detected. ID:115427561551958060, New Object:object_animalObjects_animalClothing_base:0x019a14c17398102c, Existing Object:object_animalObjects_animalClothing_base:0x019a14c17398102crtim=0&#13;&#10;Client Session Time: 62.91&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,479,0,5992&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 24.21.13.9836, GUID: D7B71E3E-5FCD-11CF-7652-E1181BC2D535&#13; &#10;</desyncdata></report>
    </root>

  • Do your animals have any clothing on ? Can you try if it works if they don't have any ? Could you please also remove MCCC ? It's a mod too.

  • aumoog2285's avatar
    aumoog2285
    Seasoned Novice
    2 months ago

    The same thing happened when I removed the MCCC. And there was a problem when the animal got dressed and submitted to the fair. But when I took off my clothes and submitted it, it went well! It was shocking! I didn't expect it. I got into trouble when there was nothing in the mod and CC, and surprisingly, the animal's EA basic clothing was the problem. Thank you for your help.