canelacaliente
1 day agoSeasoned Ace
Status:
New
[BH] Candy machine does not respect Cooking Likes/Dislikes
Issue Description:
When a Sim who likes Cooking uses the candy machine to make candy:
- Their Fun need does not increase.
- They receive no positive moodlet from the activity.
When a Sim who dislikes Cooking uses the candy machine:
- They will still use the machine autonomously if it is placed on the lot.
- Their Fun need does not decrease.
- They receive no negative moodlet.
Expected Behavior:
- Sims who like Cooking should gain Fun and a positive moodlet from making candy (similar to regular cooking).
- Sims who dislike Cooking should avoid using the candy machine autonomously, lose Fun, and receive a negative moodlet when forced to use it.
Steps to Reproduce:
- Create a Sim with the “Likes Cooking” preference.
- Place a candy machine on the lot.
- Have the Sim make candy. Observe Fun need and moodlets.
- Create a Sim with “Dislikes Cooking.”
- Place a candy machine on the lot.
- Let autonomy run or direct the Sim to use the machine. Observe behavior, Fun change, and moodlets.
Actual Result:
Candy machine cooking does not trigger any Fun gain/loss or moodlets related to Cooking likes/dislikes. Disliking Cooking does not deter autonomous use.