[BH] Sim puts finished candy on distant desk/table instead of nearest counter
Issue Description:
After a Sim is interrupted while making candy — either by resetting on their own (e.g., pathing glitch, autonomy override) or by being distracted by the first snow of the season — the Sim will finish making the candy but then place it on a desk or table in a faraway room instead of the nearest available counter. This occurs consistently across multiple saves.
Expected Behavior:
The Sim should place the finished candy on the closest empty counter (or other valid surface) in or near the kitchen, following standard object placement logic.
Steps to Reproduce:
- Place a candy machine on a residential lot.
- Have a Sim start making candy.
- Interrupt the Sim by either:
- Allowing an autonomy reset (e.g., another action overrides, pathing fails briefly), or
- Triggering the first snow of the season (Sim gets distracted by snow animation).
- Let the Sim finish making the candy after the interruption.
- Observe where the Sim places the finished candy.
Actual Result:
The Sim walks past nearby counters and places the candy on a desk, table, or other surface in a different room (sometimes upstairs or across the lot).
Additional Notes:
- Issue happens on multiple saves (not save-specific).
- Not yet tested with resetSim cheat — unknown if same behavior occurs.
- Does not appear to happen when the Sim is not interrupted.
- May be related to the game “forgetting” the original intended drop-off point after the interruption.