DizzyDee-K
3 months agoSeasoned Ace
Status:
Reviewed
[CD] [SE] [GRO] [LS] Walk around paths with dog glitches fails at 1st waypoint
This is still an issue. Re: [CD] [GRO] Walk around lake with dog glitches at first waypoint | EA Forums - 11624345
Going for a walk on any of the set walking paths with a dog glitches at the first waypoint. After that the dog remains at the first waypoint and the Sim fast walks to the next and the next until the walk is done.
This is a new vanilla save.
LE:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>770589b39a39f4d067fa862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-04-12 12:25:43</createtime><buildsignature>Local.Unknown.Unknown.1.113.297.1220-1.300.000.208.Release</buildsignature><categoryid>group_waypoint_situation.py:317</categoryid><desyncid>770589b39a39f4d067fa862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'finishing_type')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 620, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 1098, in set_routing_path
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 311, in _on_routing_stage_event
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1021, in _on_social_group_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 154, in on_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1246, in start_interacting
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1181, in _change_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 218, in on_activate
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 317, in _perform_interactions
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 328, in _perform_interaction_on_simAttributeError: 'NoneType' object has no attribute 'finishing_type'rtim=0
Client Session Time: 17.17
Num Save Errors: 0
Num Load Errors: 0
Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1
Origin Version: 13,437,0,5950
Modded: False
SystemInfo: Mac OS X Version 15.3.2 (Build 24D81) GPU: Apple M3 macOS Metal driver 0.0.0.0
Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>770589b39a39f4d067fa862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-04-12 12:26:56</createtime><buildsignature>Local.Unknown.Unknown.1.113.297.1220-1.300.000.208.Release</buildsignature><categoryid>group_waypoint_situation.py:317</categoryid><desyncid>770589b39a39f4d067fa862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'finishing_type')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 620, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 1098, in set_routing_path
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 311, in _on_routing_stage_event
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1021, in _on_social_group_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 154, in on_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1246, in start_interacting
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1181, in _change_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 218, in on_activate
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 317, in _perform_interactions
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 328, in _perform_interaction_on_simAttributeError: 'NoneType' object has no attribute 'finishing_type'rtim=0
Client Session Time: 17.17
Num Save Errors: 0
Num Load Errors: 0
Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1
Origin Version: 13,437,0,5950
Modded: False
SystemInfo: Mac OS X Version 15.3.2 (Build 24D81) GPU: Apple M3 macOS Metal driver 0.0.0.0
Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>770589b39a39f4d067fa862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-04-12 12:28:31</createtime><buildsignature>Local.Unknown.Unknown.1.113.297.1220-1.300.000.208.Release</buildsignature><categoryid>group_waypoint_situation.py:317</categoryid><desyncid>770589b39a39f4d067fa862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'finishing_type')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 620, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 1098, in set_routing_path
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 311, in _on_routing_stage_event
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1021, in _on_social_group_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 154, in on_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1246, in start_interacting
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1181, in _change_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 218, in on_activate
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 317, in _perform_interactions
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 328, in _perform_interaction_on_simAttributeError: 'NoneType' object has no attribute 'finishing_type'rtim=0
Client Session Time: 17.17
Num Save Errors: 0
Num Load Errors: 0
Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1
Origin Version: 13,437,0,5950
Modded: False
SystemInfo: Mac OS X Version 15.3.2 (Build 24D81) GPU: Apple M3 macOS Metal driver 0.0.0.0
Architecture: arm64
</desyncdata></report>
<report><version>2</version><sessionid>770589b39a39f4d067fa862a</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2025-04-12 12:30:00</createtime><buildsignature>Local.Unknown.Unknown.1.113.297.1220-1.300.000.208.Release</buildsignature><categoryid>group_waypoint_situation.py:317</categoryid><desyncid>770589b39a39f4d067fa862a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'finishing_type')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 620, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 1098, in set_routing_path
File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 311, in _on_routing_stage_event
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1021, in _on_social_group_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 154, in on_route_end
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 1246, in start_interacting
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 1181, in _change_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 218, in on_activate
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 317, in _perform_interactions
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\group_waypoint_situation.py", line 328, in _perform_interaction_on_simAttributeError: 'NoneType' object has no attribute 'finishing_type'rtim=0
Client Session Time: 17.17
Num Save Errors: 0
Num Load Errors: 0
Current Game State: 0x96d01090
LoadingScreenActiveFlag: 1
Origin Version: 13,437,0,5950
Modded: False
SystemInfo: Mac OS X Version 15.3.2 (Build 24D81) GPU: Apple M3 macOS Metal driver 0.0.0.0
Architecture: arm64
</desyncdata></report>
</root>
Archived thread had around 2 me toos