Ideas
My game suddenly started replacing the NPCs from Henford on Bagley (creature keeper, mayor etc) with randomly generated sims. The original creature keeper is not dead (he's still in my contact list), but does not show up when called. The mayor suddenly died despite neighbourhood stories being off, as well as aging for non-played households.
I just want the townies to stay the same, without aging or being replaced.. I have seen this bug in the past, but this save game is completely new. Started it yesterday I think, and have since downloaded the latest update. Perhaps it has something to do with that?
Please help.
Edit By Crinrict: Adjusted Title fit the original bug report
Game is fully updated, 1.114.46.1030 DX11 and I still get random sims taking on the roles of the villagers in Henford-On-Bagley. I don't want to install a mod, I just want them to remain where they are please.