LittleSimBe
2 days agoNew Spectator
Status:
Reviewed
[DU] Servo Module Picker Locks Game When Only One Module Is Available
Tested with NO mods and a freshly repaired game on ver1.118.257.1020
At Enhancement Level 2, a Servo unlocks its first Behavior Module. However, the immediately available Module Picker interaction requires two active modules to confirm and offers no cancel option. As a result, the picker window stays open and locks the game.
<I c="TraitTypePickerSuperInteraction" i="interaction" m="traits.trait_type_picker_interaction" n="picker_HumanoidRobot_BehaviorModule_Add_Limited_2" s="221273">
...
<V n="picker_dialog" t="object_picker">
<U n="object_picker">
<L n="dialog_options">
<E>DISABLE_CLOSE_BUTTON</E>
<E>DISABLE_PICKER_CLOSE_BUTTON</E>
</L>
<V n="icon" t="enabled">
<V n="enabled" t="participant">
<U n="participant">
<L n="participant_type">
<E>TargetSim</E>
</L>
</U>
</V>
</V>
<V n="max_selectable" t="static_count">
<U n="static_count">
<T n="exclude_previously_selected">False</T>
<T n="number_selectable">2</T>
</U>
</V>
<T n="min_choices">1</T>
<T n="min_selectable">2</T>
</U>
</V>
...
</I>Edit By crinrict: Added pack tag to title.