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<report><version>2</version><sessionid>d58df7822a180e79698c6561</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2026-02-11 05:29:35</createtime><buildsignature>Local.Unknown.Unknown.1.121.342.1030-1.200.000.692.Release</buildsignature><categoryid>inventory_helpers.py:146</categoryid><desyncid>d58df7822a180e79698c6561</desyncid><systemconfig/><screenshot/><desyncdata>Exception during SI.cancel running mailboxWall_MailmanDeliverMail:1438 on object_MailboxWall:0x0b8e159e0f4e5804 (guaranteed), cancel_reason_msg is Interaction Queue displaced from resolving priority pressure.: (ValueError: Attempt to transfer into inventory type with multiple nonshared inventories: InventoryType.MAILBOX) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 528, in update File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 461, in update File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1010, in _update File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1123, in _assign_instanced_sims_to_unfulfilled_requests File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1229, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 309, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1258, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1005, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1888, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1623, in _set_sim_role_state File "T:\InGame\Gameplay\Scripts\Server\situations\situation_sim.py", line 55, in set_role_state_type File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1154, in add_role File "T:\InGame\Gameplay\Scripts\Server\role\role_tracker.py", line 143, in add_role File "T:\InGame\Gameplay\Scripts\Server\role\role_state_base.py", line 219, in on_role_activate File "T:\InGame\Gameplay\Scripts\Server\role\role_state.py", line 171, in __call__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4271, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 192, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 192, in _behavior_element File "T:\InGame\Gameplay\Scripts\Server\interactions\push_npc_leave_lot_now.py", line 93, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 4271, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1354, in append File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1048, in _resolve_priority_pressure File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5724, in displace File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5512, in _cancel_eventually File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5678, in _cancel File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 287, in _on_preroll_cancelled File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\service_npc_tuning.py", line 183, in fake_perform File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\modify_lot_items_tuning.py", line 375, in modify_objects File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_elements.py", line 240, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_elements.py", line 56, in transfer_entire_inventory File "T:\InGame\Gameplay\Scripts\Server\objects\components\utils\inventory_helpers.py", line 146, in get_object_or_lot_inventory ValueError: Attempt to transfer into inventory type with multiple nonshared inventories: InventoryType.MAILBOXrtim=0 Client Session Time: 36.06 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,639,0,6152 Modded: False SystemInfo: Windows 11 10.0.26200 GPU: NVIDIA GeForce GTX 1660 32.0.15.9186, GUID: 8F2E72EC-E268-11F0-A879-A0387ED05887 </desyncdata></report>
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