Ideas
Hello, sorry if this report is too old or anything, but while encountering the issue, I found the exact cause.
On Fullscreen Windowed mode, the camera edge scrolling "zone" is slightly larger than on Windowed or Fullscreen. Misaligned even, probably. I am playing on a 27" 1080p monitor.
Here's what actually happens:
1. You hover your mouse above your sim's small portrait on the bottom part of the UI.
2. You right-click the portrait to follow your sim.
3. You move your cursor in an upward motion from the portrait (e.g. to interact with the rest of the game).
4. As you move your cursor up, there is a tiny zone between your sim's portrait and the rest of the screen, that counts as camera edge scrolling "zone" that instantly cancels the camera follow feature.
This small "zone" does not exist in Windowed and Fullscreen, only Windowed Fullscreen (Borderless).
To further test this issue:
1. Have Windowed Fullscreen.
2. Right-click your sim mini-portrait to follow your sim.
3. Move your cursor along the UI (along the Calendar, Phone and Notebook icons), across your big sim portrait upwards.
4. Try to move your cursor around the screen.
Since the UI made you avoid the edge scrolling zone, you can now freely move your cursor around without your camera cancelling.
Current best workarounds for the issue:
1. Don't use Windowed Fullscreen
2. Don't use Edge Scrolling for camera (middle-mouse button and arrows work pretty well, honestly)
3. Never move your cursor directly from your sim icon towards the center of the screen, but move your cusor in an L shaped motion from the icon, across the leftmost UI and then towards the center, avoiding the edge scrolling zone
- FadedPathway2 months agoNew Vanguard
Thank you so much for looking further into the issue, hopefully this well help the devs resolve the issue in the long term.
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- EA_Cade11 months ago
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